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Works well with single player. I haven't tried it with multiplayer.
I have it plugged into Channel 2 on the mixer.
The settings also allow the game audio to come out of the mixer.
RS_ASIO.ini
[Config]
EnableWasapiOutputs=1
EnableWasapiInputs=0
EnableAsio=1
[Asio]
; available buffer size modes:
; driver - respect buffer size setting set in the driver
; host - use a buffer size as close as possible as that requested by the host application
; custom - use the buffer size specified in CustomBufferSize field
BufferSizeMode=driver
CustomBufferSize=
[Asio.Output]
Driver=
BaseChannel=0
AltBaseChannel=
EnableSoftwareEndpointVolumeControl=1
EnableSoftwareMasterVolumeControl=1
SoftwareMasterVolumePercent=100
[Asio.Input.0]
Driver=StudioLive AR ASIO
Channel=1
EnableSoftwareEndpointVolumeControl=1
EnableSoftwareMasterVolumeControl=1
SoftwareMasterVolumePercent=100
[Asio.Input.1]
Driver=
Channel=1
EnableSoftwareEndpointVolumeControl=1
EnableSoftwareMasterVolumeControl=1
SoftwareMasterVolumePercent=100
[Asio.Input.Mic]
Driver=
Channel=1
EnableSoftwareEndpointVolumeControl=1
EnableSoftwareMasterVolumeControl=1
SoftwareMasterVolumePercent=100
Works well with single player. I haven't tried it with multiplayer.
I have it plugged into Channel 2 on the mixer.
The settings also allow the game audio to come out of the mixer.
RS_ASIO.ini
Rocksmith.ini
Goodbye crappy Real Tone Cable! You will not be missed.
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