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No sound in output, game not found input #54
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1 time started with sound, the next time again without sound UPD: add log when it work |
You have According to the logs you posted, when it doesn't work the driver is trying to go for a 1024 frame buffer size which is way too big. Also, changing the buffer size on ASIO4ALL will not work while the game is running, you have to restart the game everytime you change it. This is a limitation of RS ASIO as it currently doesn't support restarting the sound engine in the middle of runtime. |
I already know that. I RTFM )) But I spelled out the value. just so that there are no errors in the log. The test of this string is performed regardless of "BufferSizeMode" It is not problem. Problem with Realtek ASIO in log:
after that the game does not find the output device
PS: Example, without "Off-line Settings" and and configuring in GuitarRig/ToneLib:
But in ToneLib the settings are saved.
I think this should be added to the readme note about "Off-line Settings" in ASIO4ALLv2. |
Hello!
There are ASIO drivers for my built-in sound card. In other applications (ToneLibGFX and NoCableLauncher) it works without complaints, but refuses to work with RS_ASIO. Config files and log are attached.Also, when using RS_ASIO, the game completely disappears sound
MSI B150M Mortar: Realtek ALC892
Rocksmith.ini
RS_ASIO.ini
adudiodump from RS:
in ToneLib GFX
RS_ASIO-log.txt
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