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Renderer crashes when using TLN_SetLayerBitmap() on a bitmap without palette #50

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megamarc opened this issue Aug 27, 2019 · 0 comments

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@megamarc
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megamarc commented Aug 27, 2019

TLN_SetLayerBitmap() has to check that the bitmap has a palette before giving permission to draw it. Attaching a runtime-created bitmap (not loaded from file) without a palette, causes it to crash

@megamarc megamarc changed the title Renderer crashes when using TLN_SetLayerPalette() on bitmap without palette Renderer crashes when using TLN_SetLayerBitmap() on a bitmap without palette Aug 27, 2019
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