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support .CWM "HDMod - cwm enchanced" by mrianura #741

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2 of 5 tasks
kojimhojo opened this issue Apr 12, 2024 · 4 comments · Fixed by #922
Closed
2 of 5 tasks

support .CWM "HDMod - cwm enchanced" by mrianura #741

kojimhojo opened this issue Apr 12, 2024 · 4 comments · Fixed by #922
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Status: Pending Test This PR or Issue requires more testing Type: Enhancement New feature or request

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@kojimhojo
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kojimhojo commented Apr 12, 2024

Priority

Enhancement

Area

  • Data
  • Source
  • Docker
  • Other

What is missing?

this looks interesting

https://otland.net/threads/how-to-use-upscaled-sprites-64x64-or-bigger-in-otcv8.288544/
Example of 64x64 sprites in-game
image
Example of 96x96 sprites in-game
image
Example of 128x128 sprites in-game
image

by: mrianura
https://github.com/OTCv8/otcv8-dev/blob/master/src/framework/util/pngunpacker.cpp
https://github.com/OTCv8/otcv8-dev/blob/master/src/framework/util/pngunpacker.h

https://github.com/OTCv8/otcv8-dev/blob/master/src/client/spritemanager.cpp#L351
https://github.com/OTCv8/otcv8-dev/blob/master/src/client/spritemanager.cpp#L52

I have Node, I'm willing to send the CWM to test, tell me which version to send.

Code of Conduct

  • I agree to follow this project's Code of Conduct
@github-actions github-actions bot added Status: Pending Test This PR or Issue requires more testing Type: Enhancement New feature or request labels Apr 12, 2024
@mrianura
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xD

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This issue is stale because it has been open 120 days with no activity.

@nekiro
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nekiro commented Oct 13, 2024

You can provide the CWM file or simply test this pull request #922 .

@mrianura
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Labels
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3 participants