support .CWM "HDMod - cwm enchanced" by mrianura #741
Labels
Status: Pending Test
This PR or Issue requires more testing
Type: Enhancement
New feature or request
Priority
Enhancement
Area
What is missing?
this looks interesting
https://otland.net/threads/how-to-use-upscaled-sprites-64x64-or-bigger-in-otcv8.288544/
Example of 64x64 sprites in-game
Example of 96x96 sprites in-game
Example of 128x128 sprites in-game
by: mrianura
https://github.com/OTCv8/otcv8-dev/blob/master/src/framework/util/pngunpacker.cpp
https://github.com/OTCv8/otcv8-dev/blob/master/src/framework/util/pngunpacker.h
https://github.com/OTCv8/otcv8-dev/blob/master/src/client/spritemanager.cpp#L351
https://github.com/OTCv8/otcv8-dev/blob/master/src/client/spritemanager.cpp#L52
I have Node, I'm willing to send the CWM to test, tell me which version to send.
Code of Conduct
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