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DryWetMIDI is a library for manipulating MIDI data. How MIDI events will be processed or played is completely up to you. Playing audio is not a part of the library.
Instead sending midi events to an external 'output device', I would like to play local .aiff files. Is this possible?
For example, this Unity project uses NAudio to play aiff samples: https://github.com/catdevpete/Unity-MIDI-Piano/tree/master/Assets
thanks
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