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Add support for the Physic Body Editor Tool #684

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obiot opened this issue May 19, 2015 · 2 comments
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Add support for the Physic Body Editor Tool #684

obiot opened this issue May 19, 2015 · 2 comments
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@obiot
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obiot commented May 19, 2015

http://www.aurelienribon.com/blog/projects/physics-body-editor/

image

This is a free and great alternative to the Physic Editor Tool we already support (#413) and can also export to JSON file that can be used in melonJS.

Should not be that hard to add, format is just a bit different, and we then need some logic to recognize which one is it and parse it properly.

It also allow to define additional physic properties (for #588) as with PE :

  • density
  • friction
  • restitution (bounce in PE)
@obiot obiot added this to the 2.2.0 milestone May 19, 2015
obiot added a commit that referenced this issue May 24, 2015
up-side-down for now, and only polygon shapes are being parsed.
obiot added a commit that referenced this issue May 25, 2015
y axis is inverted between the editor and melonJS
obiot added a commit that referenced this issue May 28, 2015
@obiot obiot closed this as completed May 28, 2015
@obiot
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obiot commented May 28, 2015

first feature of the 2.2 branch :P

@ferrancarles
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El 28/05/2015 19:00, "Olivier Biot" notifications@github.com escribió:

first feature of the 2.2 branch :P


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#684 (comment).

@parasyte parasyte modified the milestones: 2.2.0, 3.0.0 Jul 26, 2015
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