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I usually have my volume way down or completely silent. Most sound boards don't work for me for that reason. It's just too slow to first crank up the volume, then select the app, then select a sound and then turn the volume back down.
That's why I would like to suggest one of the two things:
Option to output sounds as ALARM instead of regular media. This way, they will be played with their sound settings independently from media volume. (I found a code snippet how to add attributes to a SoundPoolBuilder)
Option to set & reset media volume before/after a sound is played from the sound board. (here's a similar piece of code but for ancient android, the key function there being getStreamVolume and setStreamVolume)
I hope this makes any sense.
The text was updated successfully, but these errors were encountered:
Hello,
thanks for participating.
This would be a nice feature to have for this app although i think there are more basic things to implement with a higher priority.
Nevertheless i would tend towards your first suggestion: be able to optionally mark samples to play with ALARM type.
Currently i'm working on some other projects so i do not have the time to dig in this one.
But i am always happy about pull requests. Maybe you could have try on this?
I usually have my volume way down or completely silent. Most sound boards don't work for me for that reason. It's just too slow to first crank up the volume, then select the app, then select a sound and then turn the volume back down.
That's why I would like to suggest one of the two things:
getStreamVolume
andsetStreamVolume
)I hope this makes any sense.
The text was updated successfully, but these errors were encountered: