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[Editor] ImGui multiple viewports #83

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T-rvw opened this issue Jan 5, 2023 · 0 comments · May be fixed by #416
Open

[Editor] ImGui multiple viewports #83

T-rvw opened this issue Jan 5, 2023 · 0 comments · May be fixed by #416

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@T-rvw
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T-rvw commented Jan 5, 2023

In general, it is a two direction conversion feature about ImGuiWindow <-> Window.

  • ImGuiWindow
    • No hwnd. Just rendered quads.
    • No standalone SwapChain/RenderTarget. Shared by all ImGuiWindows.
    • Hard to process input preciously. SceneView logic is a mass.
  • Window
    • Sure has hwnd.
    • Sure has standalone SwapChain/RenderTarget
    • Input logic is easy to handle. But take care focus/device get/lose cases.
@T-rvw T-rvw linked a pull request Nov 6, 2023 that will close this issue
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