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System.loadLibrary(Core.NATIVE_LIBRARY_NAME); #1

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jhuh3226 opened this issue Apr 12, 2017 · 4 comments
Open

System.loadLibrary(Core.NATIVE_LIBRARY_NAME); #1

jhuh3226 opened this issue Apr 12, 2017 · 4 comments

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@jhuh3226
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In recognizer file all the pre files (camera.pde, GUI.pde and so on) doses't work, having problem in the line of System.loadLibrary(Core.NATIVE_LIBRARY_NAME); also mentioning

a library relies on native code that's not available. Or only works properly when the sketch is run as a 32-bit application

Is there any ways to solve this problem?

@mgalushka
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@jhuh3226, what OS are you running? I was building this for windows and had installation for OpenCV for Win32 (I had windows 8) and corresponding plugin for OpenCV from Precessing.

Try to install both of them if you are on Windows - if not - I'm not sure if I really can help, need to investigate how to integrate OpenCV and Processing on other OSs

@mgalushka
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I meant this specific plugin:

http://ubaa.net/shared/processing/opencv/

@mgalushka
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Other alternative for you to explore - Processing is just java code (with some exceptions but anyway) - you may try to port part which is interesting for you to just Java desktop application removing Processing dependency completely.

The only reason why I used Processing was that I had limited time to complete some working prototype and that seemed reasonable but you may waste too much time configuring it.

@jhuh3226
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I'm running the library on Mac OS so I'll try to use this code on Win32 and also check the plugins you have linked.
Thank you and I'll update my status on trying those things:)

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