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GBC - Loading quick saves on screen transitions makes games mute #1305
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This is likely fixed on latest dev builds. Please retest. |
I checked on Donkey Kong Land III and still happens. |
Was this with a save state you made on the newer builds? Old save states may have been created with errors in them as a result of bugs. |
Never mind, I can reproduce. |
It's a new save but this time the glitch is kinda different. |
Turns out the commit I thought I fixed this in broke something related in the process. It's properly fixed now. |
Playing on Windows, the music plays just fine and I quick save, then I die, or go to the next level, or enter a bonus/warp, it doesn't matter, at the exact moment when the screen fades and there's a brief SILENCE if I quick load on that moment the level music don't play and only returns if I die or go to different screen.
As far as I know this only happens when there is this quiet moment, it doesn't seem to happen with games where the transition is instantaneous but I not sure. And maybe that happens with GB games too.
Donkey Kong Land 2.zip
Donkey Kong Land III.zip
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