/ mgba Public
GBC - Loading quick saves on screen transitions makes games mute #1305
Issues in save state implementation
Issues in the audio subsystem
Game Boy/Game Boy Color-related issues
Playing on Windows, the music plays just fine and I quick save, then I die, or go to the next level, or enter a bonus/warp, it doesn't matter, at the exact moment when the screen fades and there's a brief SILENCE if I quick load on that moment the level music don't play and only returns if I die or go to different screen.
As far as I know this only happens when there is this quiet moment, it doesn't seem to happen with games where the transition is instantaneous but I not sure. And maybe that happens with GB games too.
Donkey Kong Land 2.zip
Donkey Kong Land III.zip
The text was updated successfully, but these errors were encountered: