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Testing on 9d3b445, the Super Game Boy borders don't work on Pocket Bomberman when mGBA is emulating a Super Game Boy. ROMs tested (No-Intro naming):
Pocket Bomberman (Europe) (SGB Enhanced).gb
Pocket Bomberman (Japan) (SGB Enhanced).gb
Pocket Bomberman (USA, Europe) (SGB Enhanced) (GB Compatible).gbc
The same issue occurs across all versions.
Screenshot comparison between BGB (left) and mGBA (right):
Otherwise, palettes appear to work as expected.
The text was updated successfully, but these errors were encountered:
GB Video: Render SGB border when unmasking with ATTR/PAL_SET (fixes #…
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