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Let's make it possible to imports parts of the engine so it will treeshake better. It should be possible to use final version this way:
import { Box } from 'cervus/shapes'; import { Phong } from 'cervus/material'; const voxel = new Box({ material: Phong });
The text was updated successfully, but these errors were encountered:
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Let's make it possible to imports parts of the engine so it will treeshake better. It should be possible to use final version this way:
The text was updated successfully, but these errors were encountered: