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The DirectXTex library can read & write floating-point format DDS files, but the only 'source' HDR format it supports is JPEG XR / HD-Photo.
The library should have support for another HDR format, such as OpenEXR--see here and here--, and functions for converting between the various color spaces:
Opened issues for HDR and PFM file formats which would be easy to implement directly in the library without having to rely on a 3rd party library for more HDR support. This along with PPM would round out the file format support to match the old D3DX library support.
The DirectXTex library can read & write floating-point format DDS files, but the only 'source' HDR format it supports is JPEG XR / HD-Photo.
The library should have support for another HDR format, such as OpenEXR--see here and here--, and functions for converting between the various color spaces:
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