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WinUI3: Rotation in Manipulation events is wrong #3658
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@codendone FYI |
Thanks for reporting. As you found, there is a place where we're incorrectly converting radians to degrees when the value was already in degrees. |
@codendone Any update on this? Sounds like an easy fix, and some might consider this a breaking behavior down the line once it's v1.0 |
I agree, and I had hoped we'd get to this sooner. This is scheduled to be fixed for 0.8, and hopefully will be completed around the end of April. |
This has been fixed in the most recent release of WinUI 3 (Windows App SDK 0.8), so I'm closing this issue. Feel free to re-open if the issue still persists. |
sorry forgot to close this when I confirmed the fix last week. Thank you! |
Describe the bug
When using the ManipulationDelta event to track rotation changes, the values reported are way too large. Rotating your fingers reports a value exactly 180/Pi too large.
Steps to reproduce the bug
Expected behavior
Rotation values reported matches actual user input
Screenshots
Version Info
NuGet package version:
[Microsoft.WinUI 3.0.0-preview3.201113.0]
Windows app type:
Additional context
The text was updated successfully, but these errors were encountered: