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"Quail Hatching": myTile should be named coop in block "on [sprite] of kind [Player] overlaps [] at [location]" #5672

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Sheila111 opened this issue Feb 8, 2023 · 3 comments

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@Sheila111
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Describe the bug
"Quail Hatching": myTile should be named coop in block "on [sprite] of kind [Player] overlaps [] at [location]"

Steps to reproduce the behavior

  1. Navigate to https://arcade.makecode.com/--skillmap#zoo
  2. Quail Hatching---->Start
  3. Click step6
  4. Drag block "on [sprite] of kind [Player] overlaps [] at [location]"
  5. Click grey box on block and mouse hover the first tile

Actual behavior
There is no coop tile in block "on [sprite] of kind [Player] overlaps [] at [location]"

Expect behavior
myTile should be named coop in block "on [sprite] of kind [Player] overlaps [] at [location]"

Screenshot
5

Additional context
1.OS: Windows11
2.arcade version: 1.13.5
3.Microsoft MakeCode version: 8.6.4

@kiki-lee
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Fixed in next PR

@Sheila111
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Still not fixed. Test version:
arcade version: [1.12.30]
Microsoft MakeCode version: [8.5.41]
1

@Sheila111 Sheila111 reopened this May 15, 2023
@kiki-lee
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Re-fixed and will upload with this PR

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