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[gf] Add the new package GF (#12426)
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* [gf] Add the new package GF

* Update CONTROL

* Update portfile.cmake

* Try to fix failed builds

* fix x64-linux build for vcpkg

* remove nuklear from dependencies

* use vcpkg_fail_port_install to fail early on arm

* fix x64-windows build

* change the name of the source in CONTROL

* change the name of the directory

* fix cmake install directory

Co-authored-by: Lily <47812810+LilyWangL@users.noreply.github.com>
Co-authored-by: Julien Bernard <julien.bernard@univ-fcomte.fr>
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3 people authored Jul 31, 2020
1 parent 092267f commit 31cf09e
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6 changes: 6 additions & 0 deletions ports/gamedev-framework/CONTROL
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Source: gamedev-framework
Version: 0.17
Homepage: https://github.com/GamedevFramework/gf
Description: gf is a framework to build 2D games in C++14.
Build-Depends: sdl2, freetype, zlib, boost-algorithm, boost-filesystem, boost-heap, boost-container, stb, pugixml
Supports: !arm
48 changes: 48 additions & 0 deletions ports/gamedev-framework/portfile.cmake
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vcpkg_fail_port_install(
ON_ARCH "arm"
)

vcpkg_from_github(
OUT_SOURCE_PATH SOURCE_PATH
REPO GamedevFramework/gf
HEAD_REF master
REF v0.17.4
SHA512 b35e0fef3c9dc397ec43132dcd6ca87f78217c55d72fc1117b1f530d568ad3537a0f682e285840471faa4e06eb7f396b784da767e83686519d0694b198a86379
)

vcpkg_configure_cmake(
SOURCE_PATH ${SOURCE_PATH}
PREFER_NINJA
OPTIONS
-DGF_VCPKG=ON
-DGF_USE_EMBEDDED_LIBS=OFF
-DGF_BUILD_GAMES=OFF
-DGF_BUILD_EXAMPLES=OFF
-DGF_BUILD_TESTS=OFF
-DGF_BUILD_DOCUMENTATION=OFF
-DGF_SINGLE_COMPILTATION_UNIT=ON
-DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS}
OPTIONS_RELEASE -DGF_DEBUG=OFF
OPTIONS_DEBUG -DGF_DEBUG=ON
)

vcpkg_install_cmake()
vcpkg_fixup_cmake_targets(CONFIG_PATH lib/cmake/gf)
vcpkg_copy_pdbs()

file(REMOVE_RECURSE
"${CURRENT_PACKAGES_DIR}/debug/share"
"${CURRENT_PACKAGES_DIR}/debug/include"
"${CURRENT_PACKAGES_DIR}/share/doc"
"${CURRENT_PACKAGES_DIR}/debug/bin/gf_info.exe"
"${CURRENT_PACKAGES_DIR}/bin/gf_info.exe"
)

if(VCPKG_LIBRARY_LINKAGE STREQUAL "static")
file(REMOVE_RECURSE
"${CURRENT_PACKAGES_DIR}/bin"
"${CURRENT_PACKAGES_DIR}/debug/bin"
)
endif()

file(INSTALL ${SOURCE_PATH}/LICENSE.txt DESTINATION ${CURRENT_PACKAGES_DIR}/share/${PORT} RENAME copyright)

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