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Save state location ? #192
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I just tried this as I just built the latest SDL1 DEV version 2 hours ago. It seems to work fine. Savestates are saved in - and the screenshot in - |
Ok I don't have any savestates sub directory so maybe it's the issue I will try creating one |
@Voljega Yes, you'll need those directories under the executable in order to generate the files. |
@midwan yes, when I am working on state improvements i am planning on adding the path values :) |
cool, anyway if needed we may patch it on our side, recalbox including standard common paths for saves and screenshots for all emulators on a side note, not far from the subject (paths), I noticed a minor bug when the bios path in adfdir.conf doesn't include the last The emulator still works fine though and manages to find the bios, it's only a GUI minor issue |
@Voljega Thanks for that, I'll look into it... |
@Voljega err, wait.. "bios path" ? I don't think we have such an entry there... |
Hmmm in GUI it's in Paths and it's named 'System Roms'
So the same file with and yes you can close the Save State issue :) (I confirm it works when the subdirectory savestates is created) |
@Voljega Thanks for confirming. |
No I generate programmatically my adfdir.conf (as pasted) in binarydir/conf alongside my *.uae file and then launch the emulator with just ./amiberry and everything loads quite nicely |
Hello I tried to use save state with an ADF game.
Due to my special setup (amiberry is copied and launched from ram) I couldn't find the save state file.
It's also not possible to reload it wherever it is.
Expected behavior
Saving state should generate a save state file somewhere and it should be possible to reload it
Actual behavior
No save state file, and it's impossible to reload saved state even in same 'session'
Steps to reproduce the behavior
Not sure if it is my setup problem, so just try it.
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