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gen.go
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gen.go
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package snowflake
import (
"fmt"
"sync/atomic"
"time"
)
const (
epoch = 1491696000000
serverBits = 10
sequenceBits = 12
timeBits = 42
serverShift = sequenceBits
timeShift = sequenceBits + serverBits
serverMax = ^(-1 << serverBits)
sequenceMask = ^(-1 << sequenceBits)
timeMask = ^(-1 << timeBits)
)
type Generator struct {
state uint64
machine uint64
}
func New(machineID int) *Generator {
if machineID < 0 || machineID > serverMax {
panic(fmt.Errorf("invalid machine id; must be 0 ≤ id < %d", serverMax))
}
return &Generator{
state: 0,
machine: uint64(machineID << serverShift),
}
}
func (g *Generator) MachineID() int {
return int(g.machine >> serverShift)
}
func (g *Generator) Next() uint64 {
var state uint64
// we attempt 100 times to update the millisecond part of the state
// and increment the sequence atomically. each attempt is approx ~30ns
// so we spend around ~3µs total.
for i := 0; i < 100; i++ {
t := (now() - epoch) & timeMask
current := atomic.LoadUint64(&g.state)
currentTime := current >> timeShift & timeMask
currentSeq := current & sequenceMask
// this sequence of conditionals ensures a monotonically increasing
// state.
switch {
// if our time is in the future, use that with a zero sequence number.
case t > currentTime:
state = t << timeShift
// we now know that our time is at or before the current time.
// if we're at the maximum sequence, bump to the next millisecond
case currentSeq == sequenceMask:
state = (currentTime + 1) << timeShift
// otherwise, increment the sequence.
default:
state = current + 1
}
if atomic.CompareAndSwapUint64(&g.state, current, state) {
break
}
state = 0
}
// since we failed 100 times, there's high contention. bail out of the
// loop to bound the time we'll spend in this method, and just add
// one to the counter. this can cause millisecond drift, but hopefully
// some CAS eventually succeeds and fixes the milliseconds. additionally,
// if the sequence is already at the maximum, adding 1 here can cause
// it to roll over into the machine id. giving the CAS 100 attempts
// helps to avoid these problems.
if state == 0 {
state = atomic.AddUint64(&g.state, 1)
}
return state | g.machine
}
func (g *Generator) NextString() string {
var s [11]byte
encode(&s, g.Next())
return string(s[:])
}
func (g *Generator) AppendNext(s *[11]byte) {
encode(s, g.Next())
}
func now() uint64 { return uint64(time.Now().UnixNano() / 1e6) }
var digits = [...]byte{
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',
'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T',
'U', 'V', 'W', 'X', 'Y', 'Z', '_', 'a', 'b', 'c',
'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm',
'n', 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w',
'x', 'y', 'z', '~'}
func encode(s *[11]byte, n uint64) {
s[10], n = digits[n&0x3f], n>>6
s[9], n = digits[n&0x3f], n>>6
s[8], n = digits[n&0x3f], n>>6
s[7], n = digits[n&0x3f], n>>6
s[6], n = digits[n&0x3f], n>>6
s[5], n = digits[n&0x3f], n>>6
s[4], n = digits[n&0x3f], n>>6
s[3], n = digits[n&0x3f], n>>6
s[2], n = digits[n&0x3f], n>>6
s[1], n = digits[n&0x3f], n>>6
s[0] = digits[n&0x3f]
}