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NSG support MetricType IP #554

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1 change: 1 addition & 0 deletions CHANGELOG.md
Expand Up @@ -26,6 +26,7 @@ Please mark all change in change log and use the ticket from JIRA.
- \#513 - Unittest DELETE_BY_RANGE sometimes failed
- \#527 - faiss benchmark not compatible with faiss 1.6.0
- \#530 - BuildIndex stop when do build index and search simultaneously
- \#533 - NSG build failed with MetricType Inner Product

## Feature
- \#12 - Pure CPU version for Milvus
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1 change: 1 addition & 0 deletions core/src/index/knowhere/CMakeLists.txt
Expand Up @@ -38,6 +38,7 @@ set(index_srcs
knowhere/index/vector_index/nsg/NSG.cpp
knowhere/index/vector_index/nsg/NSGIO.cpp
knowhere/index/vector_index/nsg/NSGHelper.cpp
knowhere/index/vector_index/nsg/Distance.cpp
knowhere/index/vector_index/IndexIVFSQ.cpp
knowhere/index/vector_index/IndexIVFPQ.cpp
knowhere/index/vector_index/FaissBaseIndex.cpp
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Expand Up @@ -115,10 +115,6 @@ NSG::Train(const DatasetPtr& dataset, const Config& config) {
build_cfg->CheckValid(); // throw exception
}

if (build_cfg->metric_type != METRICTYPE::L2) {
KNOWHERE_THROW_MSG("NSG not support this kind of metric type");
}

// TODO(linxj): dev IndexFactory, support more IndexType
#ifdef MILVUS_GPU_VERSION
auto preprocess_index = std::make_shared<GPUIVF>(build_cfg->gpu_id);
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247 changes: 247 additions & 0 deletions core/src/index/knowhere/knowhere/index/vector_index/nsg/Distance.cpp
@@ -0,0 +1,247 @@
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.

#pragma once

#include <immintrin.h>

#include "knowhere/index/vector_index/nsg/Distance.h"

namespace knowhere {
namespace algo {

float
DistanceL2::Compare(const float* a, const float* b, unsigned size) const {
float result = 0;

#ifdef __GNUC__
#ifdef __AVX__

#define AVX_L2SQR(addr1, addr2, dest, tmp1, tmp2) \
tmp1 = _mm256_loadu_ps(addr1); \
tmp2 = _mm256_loadu_ps(addr2); \
tmp1 = _mm256_sub_ps(tmp1, tmp2); \
tmp1 = _mm256_mul_ps(tmp1, tmp1); \
dest = _mm256_add_ps(dest, tmp1);

__m256 sum;
__m256 l0, l1;
__m256 r0, r1;
unsigned D = (size + 7) & ~7U;
unsigned DR = D % 16;
unsigned DD = D - DR;
const float* l = a;
const float* r = b;
const float* e_l = l + DD;
const float* e_r = r + DD;
float unpack[8] __attribute__((aligned(32))) = {0, 0, 0, 0, 0, 0, 0, 0};

sum = _mm256_loadu_ps(unpack);
if (DR) {
AVX_L2SQR(e_l, e_r, sum, l0, r0);
}

for (unsigned i = 0; i < DD; i += 16, l += 16, r += 16) {
AVX_L2SQR(l, r, sum, l0, r0);
AVX_L2SQR(l + 8, r + 8, sum, l1, r1);
}
_mm256_storeu_ps(unpack, sum);
result = unpack[0] + unpack[1] + unpack[2] + unpack[3] + unpack[4] + unpack[5] + unpack[6] + unpack[7];

#else
#ifdef __SSE2__
#define SSE_L2SQR(addr1, addr2, dest, tmp1, tmp2) \
tmp1 = _mm_load_ps(addr1); \
tmp2 = _mm_load_ps(addr2); \
tmp1 = _mm_sub_ps(tmp1, tmp2); \
tmp1 = _mm_mul_ps(tmp1, tmp1); \
dest = _mm_add_ps(dest, tmp1);

__m128 sum;
__m128 l0, l1, l2, l3;
__m128 r0, r1, r2, r3;
unsigned D = (size + 3) & ~3U;
unsigned DR = D % 16;
unsigned DD = D - DR;
const float* l = a;
const float* r = b;
const float* e_l = l + DD;
const float* e_r = r + DD;
float unpack[4] __attribute__((aligned(16))) = {0, 0, 0, 0};

sum = _mm_load_ps(unpack);
switch (DR) {
case 12:
SSE_L2SQR(e_l + 8, e_r + 8, sum, l2, r2);
case 8:
SSE_L2SQR(e_l + 4, e_r + 4, sum, l1, r1);
case 4:
SSE_L2SQR(e_l, e_r, sum, l0, r0);
default:
break;
}
for (unsigned i = 0; i < DD; i += 16, l += 16, r += 16) {
SSE_L2SQR(l, r, sum, l0, r0);
SSE_L2SQR(l + 4, r + 4, sum, l1, r1);
SSE_L2SQR(l + 8, r + 8, sum, l2, r2);
SSE_L2SQR(l + 12, r + 12, sum, l3, r3);
}
_mm_storeu_ps(unpack, sum);
result += unpack[0] + unpack[1] + unpack[2] + unpack[3];

// nomal distance
#else

float diff0, diff1, diff2, diff3;
const float* last = a + size;
const float* unroll_group = last - 3;

/* Process 4 items with each loop for efficiency. */
while (a < unroll_group) {
diff0 = a[0] - b[0];
diff1 = a[1] - b[1];
diff2 = a[2] - b[2];
diff3 = a[3] - b[3];
result += diff0 * diff0 + diff1 * diff1 + diff2 * diff2 + diff3 * diff3;
a += 4;
b += 4;
}
/* Process last 0-3 pixels. Not needed for standard vector lengths. */
while (a < last) {
diff0 = *a++ - *b++;
result += diff0 * diff0;
}
#endif
#endif
#endif

return result;
}

float
DistanceIP::Compare(const float* a, const float* b, unsigned size) const {
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why unsigned ?
can use int32_t or int64_t ?

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No

float result = 0;

#ifdef __GNUC__
#ifdef __AVX__
#define AVX_DOT(addr1, addr2, dest, tmp1, tmp2) \
tmp1 = _mm256_loadu_ps(addr1); \
tmp2 = _mm256_loadu_ps(addr2); \
tmp1 = _mm256_mul_ps(tmp1, tmp2); \
dest = _mm256_add_ps(dest, tmp1);

__m256 sum;
__m256 l0, l1;
__m256 r0, r1;
unsigned D = (size + 7) & ~7U;
unsigned DR = D % 16;
unsigned DD = D - DR;
const float* l = a;
const float* r = b;
const float* e_l = l + DD;
const float* e_r = r + DD;
float unpack[8] __attribute__((aligned(32))) = {0, 0, 0, 0, 0, 0, 0, 0};

sum = _mm256_loadu_ps(unpack);
if (DR) {
AVX_DOT(e_l, e_r, sum, l0, r0);
}

for (unsigned i = 0; i < DD; i += 16, l += 16, r += 16) {
AVX_DOT(l, r, sum, l0, r0);
AVX_DOT(l + 8, r + 8, sum, l1, r1);
}
_mm256_storeu_ps(unpack, sum);
result = unpack[0] + unpack[1] + unpack[2] + unpack[3] + unpack[4] + unpack[5] + unpack[6] + unpack[7];

#else
#ifdef __SSE2__
#define SSE_DOT(addr1, addr2, dest, tmp1, tmp2) \
tmp1 = _mm128_loadu_ps(addr1); \
tmp2 = _mm128_loadu_ps(addr2); \
tmp1 = _mm128_mul_ps(tmp1, tmp2); \
dest = _mm128_add_ps(dest, tmp1);
__m128 sum;
__m128 l0, l1, l2, l3;
__m128 r0, r1, r2, r3;
unsigned D = (size + 3) & ~3U;
unsigned DR = D % 16;
unsigned DD = D - DR;
const float* l = a;
const float* r = b;
const float* e_l = l + DD;
const float* e_r = r + DD;
float unpack[4] __attribute__((aligned(16))) = {0, 0, 0, 0};

sum = _mm_load_ps(unpack);
switch (DR) {
case 12:
SSE_DOT(e_l + 8, e_r + 8, sum, l2, r2);
case 8:
SSE_DOT(e_l + 4, e_r + 4, sum, l1, r1);
case 4:
SSE_DOT(e_l, e_r, sum, l0, r0);
default:
break;
}
for (unsigned i = 0; i < DD; i += 16, l += 16, r += 16) {
SSE_DOT(l, r, sum, l0, r0);
SSE_DOT(l + 4, r + 4, sum, l1, r1);
SSE_DOT(l + 8, r + 8, sum, l2, r2);
SSE_DOT(l + 12, r + 12, sum, l3, r3);
}
_mm_storeu_ps(unpack, sum);
result += unpack[0] + unpack[1] + unpack[2] + unpack[3];
#else

float dot0, dot1, dot2, dot3;
const float* last = a + size;
const float* unroll_group = last - 3;

/* Process 4 items with each loop for efficiency. */
while (a < unroll_group) {
dot0 = a[0] * b[0];
dot1 = a[1] * b[1];
dot2 = a[2] * b[2];
dot3 = a[3] * b[3];
result += dot0 + dot1 + dot2 + dot3;
a += 4;
b += 4;
}
/* Process last 0-3 pixels. Not needed for standard vector lengths. */
while (a < last) {
result += *a++ * *b++;
}
#endif
#endif
#endif
return result;
}

//#include <faiss/utils/distances.h>
// float
// DistanceL2::Compare(const float* a, const float* b, unsigned size) const {
// return faiss::fvec_L2sqr(a,b,size);
//}
//
// float
// DistanceIP::Compare(const float* a, const float* b, unsigned size) const {
// return faiss::fvec_inner_product(a,b,size);
//}

} // namespace algo
} // namespace knowhere
39 changes: 39 additions & 0 deletions core/src/index/knowhere/knowhere/index/vector_index/nsg/Distance.h
@@ -0,0 +1,39 @@
// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.

#pragma once

namespace knowhere {
namespace algo {

struct Distance {
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why struct not class ?

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should be struct

virtual float
Compare(const float* a, const float* b, unsigned size) const = 0;
};

struct DistanceL2 : public Distance {
float
Compare(const float* a, const float* b, unsigned size) const override;
};

struct DistanceIP : public Distance {
float
Compare(const float* a, const float* b, unsigned size) const override;
};

} // namespace algo
} // namespace knowhere