Launch minecraft from rust.
Launch from .minecraft folder
use mc_bootstrap::{ClientAuth, ClientBootstrap, ClientSettings, ClientVersion};
fn get_mc_dir() -> PathBuf {
return PathBuf::from("/home/sammwy/.minecraft");
}
fn get_java_path() -> PathBuf {
return PathBuf::from("/usr/lib/jvm/java-16-openjdk/bin/java");
}
fn main() {
let bootstrap = ClientBootstrap::new(ClientSettings {
assets: get_mc_dir().join("assets"),
auth: ClientAuth {
username: "Sammwy_".to_string(),
access_token: None,
uuid: None,
},
game_dir: get_mc_dir(),
java_bin: get_java_path(),
libraries_dir: get_mc_dir().join("libraries"),
manifest_file: get_mc_dir().join("versions").join("1.19.4").join("1.19.4.json"),
natives_dir: get_mc_dir().join("versions").join("1.19.4").join("natives"),
version: ClientVersion {
version: "1.19.4".to_string(),
version_type: "release".to_string(),
},
version_jar_file: get_mc_dir().join("versions").join("1.19.4").join("1.19.4.jar"),
});
bootstrap.launch().unwrap();
}
Feel free to contribute to the development of the library.