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Refactor texture overrides and add new features (#9600)
* Refactor texture overrides, and add new features: - Texture overrides can support multiple targets in one line - Texture override files can have comment lines - Item images/wield images can be overridden * Formatting changes * Address soime feedback - Pass vectors by const reference - Log syntax errors as warnings - Remove 'C' prefix from TextureOverrideSource * Simplify override target checks with an inline helper function * make linter happy * Apply feedback suggestions Co-Authored-By: rubenwardy <rw@rubenwardy.com> * Remove remaining != 0 checks * Update copyright notice Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com>
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Original file line number | Diff line number | Diff line change |
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/* | ||
Minetest | ||
Copyright (C) 2020 Hugues Ross <hugues.ross@gmail.com> | ||
This program is free software; you can redistribute it and/or modify | ||
it under the terms of the GNU Lesser General Public License as published by | ||
the Free Software Foundation; either version 2.1 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU Lesser General Public License for more details. | ||
You should have received a copy of the GNU Lesser General Public License along | ||
with this program; if not, write to the Free Software Foundation, Inc., | ||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | ||
*/ | ||
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#include "texture_override.h" | ||
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#include "log.h" | ||
#include "util/string.h" | ||
#include <algorithm> | ||
#include <fstream> | ||
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TextureOverrideSource::TextureOverrideSource(std::string filepath) | ||
{ | ||
std::ifstream infile(filepath.c_str()); | ||
std::string line; | ||
int line_index = 0; | ||
while (std::getline(infile, line)) { | ||
line_index++; | ||
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// Also trim '\r' on DOS-style files | ||
line = trim(line); | ||
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// Ignore empty lines and comments | ||
if (line.empty() || line[0] == '#') | ||
continue; | ||
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std::vector<std::string> splitted = str_split(line, ' '); | ||
if (splitted.size() != 3) { | ||
warningstream << filepath << ":" << line_index | ||
<< " Syntax error in texture override \"" << line | ||
<< "\": Expected 3 arguments, got " << splitted.size() | ||
<< std::endl; | ||
continue; | ||
} | ||
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TextureOverride texture_override = {}; | ||
texture_override.id = splitted[0]; | ||
texture_override.texture = splitted[2]; | ||
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// Parse the target mask | ||
std::vector<std::string> targets = str_split(splitted[1], ','); | ||
for (const std::string &target : targets) { | ||
if (target == "top") | ||
texture_override.target |= static_cast<u8>(OverrideTarget::TOP); | ||
else if (target == "bottom") | ||
texture_override.target |= static_cast<u8>(OverrideTarget::BOTTOM); | ||
else if (target == "left") | ||
texture_override.target |= static_cast<u8>(OverrideTarget::LEFT); | ||
else if (target == "right") | ||
texture_override.target |= static_cast<u8>(OverrideTarget::RIGHT); | ||
else if (target == "front") | ||
texture_override.target |= static_cast<u8>(OverrideTarget::FRONT); | ||
else if (target == "back") | ||
texture_override.target |= static_cast<u8>(OverrideTarget::BACK); | ||
else if (target == "inventory") | ||
texture_override.target |= static_cast<u8>(OverrideTarget::INVENTORY); | ||
else if (target == "wield") | ||
texture_override.target |= static_cast<u8>(OverrideTarget::WIELD); | ||
else if (target == "sides") | ||
texture_override.target |= static_cast<u8>(OverrideTarget::SIDES); | ||
else if (target == "all" || target == "*") | ||
texture_override.target |= static_cast<u8>(OverrideTarget::ALL_FACES); | ||
else { | ||
// Report invalid target | ||
warningstream << filepath << ":" << line_index | ||
<< " Syntax error in texture override \"" << line | ||
<< "\": Unknown target \"" << target << "\"" | ||
<< std::endl; | ||
} | ||
} | ||
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// If there are no valid targets, skip adding this override | ||
if (texture_override.target == static_cast<u8>(OverrideTarget::INVALID)) { | ||
continue; | ||
} | ||
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m_overrides.push_back(texture_override); | ||
} | ||
} | ||
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//! Get all overrides that apply to item definitions | ||
std::vector<TextureOverride> TextureOverrideSource::getItemTextureOverrides() | ||
{ | ||
std::vector<TextureOverride> found_overrides; | ||
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for (const TextureOverride &texture_override : m_overrides) { | ||
if (texture_override.hasTarget(OverrideTarget::ITEM_TARGETS)) | ||
found_overrides.push_back(texture_override); | ||
} | ||
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return found_overrides; | ||
} | ||
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//! Get all overrides that apply to node definitions | ||
std::vector<TextureOverride> TextureOverrideSource::getNodeTileOverrides() | ||
{ | ||
std::vector<TextureOverride> found_overrides; | ||
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for (const TextureOverride &texture_override : m_overrides) { | ||
if (texture_override.hasTarget(OverrideTarget::ALL_FACES)) | ||
found_overrides.push_back(texture_override); | ||
} | ||
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return found_overrides; | ||
} |
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