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Lua_api.txt: Add documentation of missing field to 'on_punch' (#8008)
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ClobberXD authored and paramat committed Dec 22, 2018
1 parent 2a69f87 commit a318bceb637809d605fe175ce86154e9c04494a6
Showing 1 changed file with 2 additions and 1 deletion.
@@ -3268,7 +3268,7 @@ Callbacks:
* Called on every server tick, after movement and collision processing.
`dtime` is usually 0.1 seconds, as per the `dedicated_server_step` setting
in `minetest.conf`.
* `on_punch(self, puncher, time_from_last_punch, tool_capabilities, dir)`
* `on_punch(self, puncher, time_from_last_punch, tool_capabilities, dir, damage)`
* Called when somebody punches the object.
* Note that you probably want to handle most punches using the automatic
armor group system.
@@ -3278,6 +3278,7 @@ Callbacks:
* `tool_capabilities`: capability table of used tool (can be `nil`)
* `dir`: unit vector of direction of punch. Always defined. Points from the
puncher to the punched.
* `damage`: damage that will be done to entity.
* `on_death(self, killer)`
* Called when the object dies.
* `killer`: an `ObjectRef` (can be `nil`)

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