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current platform (OSXeditor) not supported by wikitude unity plugin #15

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samshool opened this issue May 17, 2018 · 4 comments
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@samshool
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Brief description of issue:
___on building i get this warning message "current platform (OSXeditor) not supported by wikitude unity plugin"....im using unity 2018.1.0f2 on mac OS 10.13.4...so basically on building the app to the iphone i see my asset already floating in space....anyone else had this issue?!

This issue was found on:

  • Mira Unity SDK version number: 0.7.1
  • Mira headset version: not sure how to find?
  • Unity version number: 2018.1.0f2
  • Phone model and OS version number: iphone7 iOS 11.3.1
  • XCode Version number: 9.3 9E145
    *Mac OS used 10.13.4 High Sierra

How to reproduce the issue:

  1. ___try to build either the prefab for marker tracking or the standard tracking scene.
  2. ___it builds fine but pops message in console, "The current platform (OSXEditor) is not supported by the wikitude unity plugin UnityEngine.Debug:Log(Object)
  3. ___build to iphone from xcode, when testing thru the mira headset, the marker geometry is already in the scene , does not prompt to track...and does not track either, no 6DOF experience.

Additional comments:


Error messages or logs


@cbarronmira
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Hi @samshool , the "current platform (OSXeditor) not supported by wikitude" error is to be expected! Wikitude tracking does not work in the editor, it only works once you build, and that's why we created the Live Preview App: https://developer.mirareality.com/docs/mira-live-preview

If you're having issues tracking when building to a phone, make sure you have the correct bundle ID: "com.mirareality.example"
https://developer.mirareality.com/docs/building-to-ios

@grobm
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grobm commented May 18, 2018

I pulled down the latest code off GitHub and it appeared to resolve my issues of getting the Wikitude tracking to work. I think it was a Wikitude Api license. ... Download the latest code and recheck your project settings... or download it fresh as a zip file... it will work then.

@samshool
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by latest code u mean the same one im using 0.7.1 release on jan3? i tried again with the right project settings...im expecting it to show me a rectangle to locate the tracking image, and then once i place it over the tracking image my object should appear....instead my object appears right away , never prompts me for tracking like in the demo scenes. And it attached to camera no 6DOF..i even tried copying pasting the correct license...

@grobm
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grobm commented Jul 26, 2018

It appears the issue was resolved for my issue. I also got Vuforia running with the front facing camera. Thanks,

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