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πŸ’° BTC Predictor

A game where you can guess if the price of Bitcoin (BTC/USD) will be higher or lower after 5 seconds. It uses real Bitcoin prices from trusted online sources and updates in real-time.

🎲 How to play it

  • You'll guess whether the price of Bitcoin will be higher or lower after 5 seconds by clicking the buttons:

    • "Up" button for price going up.
    • "Down" button for price going down.
  • You can always see your score and the latest Bitcoin price.

  • Once you make a guess, you must wait until the guess is resolved before you can guess again.

  • The guess is checked after 5 seconds, and you can only make one guess at a time.

  • If you're right:

    • You said "up" and the price went up, or
    • You said "down" and the price went down.
    • You win 1 point, and you'll get a toast message about it, and you'll hear a sound effect.
  • If you're wrong:

    • You will lose 1 point, and you'll get a toast message about it, and you'll hear a sound effect.
    • Your score will never go below 0.
  • Your score is saved, so you can come back anytime to see your score and continue guessing.

⚑ Technologies

  • Vite
  • React.js
  • TypeScript
  • Firebase
  • Zustand
  • Tailwind CSS
  • Playwright

πŸš€ API

I got the real-time Bitcoin prices from a service called Coinbase cloud.

To get the current Bitcoin price, I used the fetch method from a URL: "https://api.coindesk.com/v1/bpi/currentprice/BTC.json." Then, I used async/await to wait for the response and find the actual Bitcoin price from the JSON data.

I used WebSocket from Coinbase Cloud and a library called ReconnectingWebSocket to get real-time Bitcoin price updates. It connected to 'wss://ws-feed.pro.coinbase.com' and received live updates from Coinbase cloud whenever the Bitcoin price changed.

πŸ’­ Process:

I started by focusing on the game's features and testing. In the beginning, I didn't focus too much on how it looked.

I started by creating the authentication components, including their functionalities, so I could save each user's data and their initial score, which is 0, in the backend.

After that, I worked on the game page. At first, I used random numbers for the price (Math.random()) and buttons. Then, I set up the countdown timer. When the timer ends, a new price shows, and you can make your guess. Initially, the console.log was the only place to see if your guess was right or wrong. Later, I added notifications on the screen to tell you whether your guess was correct.

One tricky part was finding a 3rd-party library to provide real Bitcoin prices because many of them charged money, but I finally found one that worked well and was free. After setting up real-time Bitcoin prices, I moved to the backend to save the scores. Lastly, I created the home pages and styled the whole app.

πŸŒͺ️ Challenges

Combining all the parts of the game to work together was a bit tricky. I had to learn about Websockets, which I hadn't used before, and how to fetch real-time Bitcoin prices using the library ReconnectingWebSocket.

πŸ€” How can it be improved?

Adding animations would make the game feel more lively too. Also, I might let you guess prices for other digital money like Ethereum, not just Bitcoin, so the players have more fun options to choose from when playing.

πŸ› Current Bug

  • Sound effect only works on desktop and not mobile.

πŸŽ₯ Demo/Preview

video.mp4

🚦 Running the Project

To run the project in your local environment, follow these steps:

  1. Clone the repository to your local machine
  2. Run npm install or yarn in the project directory to install the required dependencies
  3. Setup your Firebase account and replace the Firebase config values in the .env file with your own
  4. Run npm start dev or yarn start dev to get the project started.
  5. Open http://localhost:5173 (or the address shown in your console) in your web browser to see the app.