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Currently it is hard to understand how height-range and other height related modifiers affect feature placement.
Would be nice to switch visualizer to show x y projection.
Thanks,
PS. is there any example of how to properly limit height_range of a feature, like minecraft:large_basalt_columns for example, so that it wouldn't be placed above certain Y coordinate?
The text was updated successfully, but these errors were encountered:
Related to #196
Currently it is hard to understand how height-range and other height related modifiers affect feature placement.
Would be nice to switch visualizer to show
x y
projection.Thanks,
PS. is there any example of how to properly limit
height_range
of a feature, likeminecraft:large_basalt_columns
for example, so that it wouldn't be placed above certainY
coordinate?The text was updated successfully, but these errors were encountered: