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in game recorder crashes csume #36

Closed
Prinygod opened this issue Jun 25, 2013 · 7 comments
Closed

in game recorder crashes csume #36

Prinygod opened this issue Jun 25, 2013 · 7 comments

Comments

@Prinygod
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Collaborator

see summary

Creating server on port 6805
UPSERTING PEER WITH ID: 1 AND NAME: Prinygod
UPSERTING PEER WITH ID: 1 AND NAME: Prinygod
PEER DATA SIZE: 0
PEER DOES NOT EXIST, INSERTING
CHECKING P1 Up AND P1 Down
CHECKING P1 Up AND P1 Left
CHECKING P1 Up AND P1 Right
CHECKING P1 Up AND P1 B
CHECKING P1 Up AND P1 C
CHECKING P1 Up AND P1 A
CHECKING P1 Up AND P1 Start
CHECKING P1 Up AND Player 1 Controller
CHECKING P1 Up AND Player 2 Controller
CHECKING P1 Up AND Player 3 Controller (J-Cart)
CHECKING P1 Up AND Player 4 Controller (J-Cart)
CHECKING P1 Down AND P1 Up
CHECKING P1 Down AND P1 Left
CHECKING P1 Down AND P1 Right
CHECKING P1 Down AND P1 B
CHECKING P1 Down AND P1 C
CHECKING P1 Down AND P1 A
CHECKING P1 Down AND P1 Start
CHECKING P1 Down AND Player 1 Controller
CHECKING P1 Down AND Player 2 Controller
CHECKING P1 Down AND Player 3 Controller (J-Cart)
CHECKING P1 Down AND Player 4 Controller (J-Cart)
CHECKING P1 Left AND P1 Up
CHECKING P1 Left AND P1 Down
CHECKING P1 Left AND P1 Right
CHECKING P1 Left AND P1 B
CHECKING P1 Left AND P1 C
CHECKING P1 Left AND P1 A
CHECKING P1 Left AND P1 Start
CHECKING P1 Left AND Player 1 Controller
CHECKING P1 Left AND Player 2 Controller
CHECKING P1 Left AND Player 3 Controller (J-Cart)
CHECKING P1 Left AND Player 4 Controller (J-Cart)
CHECKING P1 Right AND P1 Up
CHECKING P1 Right AND P1 Down
CHECKING P1 Right AND P1 Left
CHECKING P1 Right AND P1 B
CHECKING P1 Right AND P1 C
CHECKING P1 Right AND P1 A
CHECKING P1 Right AND P1 Start
CHECKING P1 Right AND Player 1 Controller
CHECKING P1 Right AND Player 2 Controller
CHECKING P1 Right AND Player 3 Controller (J-Cart)
CHECKING P1 Right AND Player 4 Controller (J-Cart)
CHECKING P1 B AND P1 Up
CHECKING P1 B AND P1 Down
CHECKING P1 B AND P1 Left
CHECKING P1 B AND P1 Right
CHECKING P1 B AND P1 C
CHECKING P1 B AND P1 A
CHECKING P1 B AND P1 Start
CHECKING P1 B AND Player 1 Controller
CHECKING P1 B AND Player 2 Controller
CHECKING P1 B AND Player 3 Controller (J-Cart)
CHECKING P1 B AND Player 4 Controller (J-Cart)
CHECKING P1 C AND P1 Up
CHECKING P1 C AND P1 Down
CHECKING P1 C AND P1 Left
CHECKING P1 C AND P1 Right
CHECKING P1 C AND P1 B
CHECKING P1 C AND P1 A
CHECKING P1 C AND P1 Start
CHECKING P1 C AND Player 1 Controller
CHECKING P1 C AND Player 2 Controller
CHECKING P1 C AND Player 3 Controller (J-Cart)
CHECKING P1 C AND Player 4 Controller (J-Cart)
CHECKING P1 A AND P1 Up
CHECKING P1 A AND P1 Down
CHECKING P1 A AND P1 Left
CHECKING P1 A AND P1 Right
CHECKING P1 A AND P1 B
CHECKING P1 A AND P1 C
CHECKING P1 A AND P1 Start
CHECKING P1 A AND Player 1 Controller
CHECKING P1 A AND Player 2 Controller
CHECKING P1 A AND Player 3 Controller (J-Cart)
CHECKING P1 A AND Player 4 Controller (J-Cart)
CHECKING P1 Start AND P1 Up
CHECKING P1 Start AND P1 Down
CHECKING P1 Start AND P1 Left
CHECKING P1 Start AND P1 Right
CHECKING P1 Start AND P1 B
CHECKING P1 Start AND P1 C
CHECKING P1 Start AND P1 A
CHECKING P1 Start AND Player 1 Controller
CHECKING P1 Start AND Player 2 Controller
CHECKING P1 Start AND Player 3 Controller (J-Cart)
CHECKING P1 Start AND Player 4 Controller (J-Cart)
CHECKING P2 Up AND P1 Up
MAPPING P2 Up TO P1 Up
CHECKING P2 Down AND P1 Up
CHECKING P2 Down AND P1 Down
MAPPING P2 Down TO P1 Down
CHECKING P2 Left AND P1 Up
CHECKING P2 Left AND P1 Down
CHECKING P2 Left AND P1 Left
MAPPING P2 Left TO P1 Left
CHECKING P2 Right AND P1 Up
CHECKING P2 Right AND P1 Down
CHECKING P2 Right AND P1 Left
CHECKING P2 Right AND P1 Right
MAPPING P2 Right TO P1 Right
CHECKING P2 B AND P1 Up
CHECKING P2 B AND P1 Down
CHECKING P2 B AND P1 Left
CHECKING P2 B AND P1 Right
CHECKING P2 B AND P1 B
MAPPING P2 B TO P1 B
CHECKING P2 C AND P1 Up
CHECKING P2 C AND P1 Down
CHECKING P2 C AND P1 Left
CHECKING P2 C AND P1 Right
CHECKING P2 C AND P1 B
CHECKING P2 C AND P1 C
MAPPING P2 C TO P1 C
CHECKING P2 A AND P1 Up
CHECKING P2 A AND P1 Down
CHECKING P2 A AND P1 Left
CHECKING P2 A AND P1 Right
CHECKING P2 A AND P1 B
CHECKING P2 A AND P1 C
CHECKING P2 A AND P1 A
MAPPING P2 A TO P1 A
CHECKING P2 Start AND P1 Up
CHECKING P2 Start AND P1 Down
CHECKING P2 Start AND P1 Left
CHECKING P2 Start AND P1 Right
CHECKING P2 Start AND P1 B
CHECKING P2 Start AND P1 C
CHECKING P2 Start AND P1 A
CHECKING P2 Start AND P1 Start
MAPPING P2 Start TO P1 Start
CHECKING P3 Up AND P1 Up
MAPPING P3 Up TO P1 Up
CHECKING P3 Down AND P1 Up
CHECKING P3 Down AND P1 Down
MAPPING P3 Down TO P1 Down
CHECKING P3 Left AND P1 Up
CHECKING P3 Left AND P1 Down
CHECKING P3 Left AND P1 Left
MAPPING P3 Left TO P1 Left
CHECKING P3 Right AND P1 Up
CHECKING P3 Right AND P1 Down
CHECKING P3 Right AND P1 Left
CHECKING P3 Right AND P1 Right
MAPPING P3 Right TO P1 Right
CHECKING P3 B AND P1 Up
CHECKING P3 B AND P1 Down
CHECKING P3 B AND P1 Left
CHECKING P3 B AND P1 Right
CHECKING P3 B AND P1 B
MAPPING P3 B TO P1 B
CHECKING P3 C AND P1 Up
CHECKING P3 C AND P1 Down
CHECKING P3 C AND P1 Left
CHECKING P3 C AND P1 Right
CHECKING P3 C AND P1 B
CHECKING P3 C AND P1 C
MAPPING P3 C TO P1 C
CHECKING P3 A AND P1 Up
CHECKING P3 A AND P1 Down
CHECKING P3 A AND P1 Left
CHECKING P3 A AND P1 Right
CHECKING P3 A AND P1 B
CHECKING P3 A AND P1 C
CHECKING P3 A AND P1 A
MAPPING P3 A TO P1 A
CHECKING P3 Start AND P1 Up
CHECKING P3 Start AND P1 Down
CHECKING P3 Start AND P1 Left
CHECKING P3 Start AND P1 Right
CHECKING P3 Start AND P1 B
CHECKING P3 Start AND P1 C
CHECKING P3 Start AND P1 A
CHECKING P3 Start AND P1 Start
MAPPING P3 Start TO P1 Start
CHECKING P4 Up AND P1 Up
MAPPING P4 Up TO P1 Up
CHECKING P4 Down AND P1 Up
CHECKING P4 Down AND P1 Down
MAPPING P4 Down TO P1 Down
CHECKING P4 Left AND P1 Up
CHECKING P4 Left AND P1 Down
CHECKING P4 Left AND P1 Left
MAPPING P4 Left TO P1 Left
CHECKING P4 Right AND P1 Up
CHECKING P4 Right AND P1 Down
CHECKING P4 Right AND P1 Left
CHECKING P4 Right AND P1 Right
MAPPING P4 Right TO P1 Right
CHECKING P4 B AND P1 Up
CHECKING P4 B AND P1 Down
CHECKING P4 B AND P1 Left
CHECKING P4 B AND P1 Right
CHECKING P4 B AND P1 B
MAPPING P4 B TO P1 B
CHECKING P4 C AND P1 Up
CHECKING P4 C AND P1 Down
CHECKING P4 C AND P1 Left
CHECKING P4 C AND P1 Right
CHECKING P4 C AND P1 B
CHECKING P4 C AND P1 C
MAPPING P4 C TO P1 C
CHECKING P4 A AND P1 Up
CHECKING P4 A AND P1 Down
CHECKING P4 A AND P1 Left
CHECKING P4 A AND P1 Right
CHECKING P4 A AND P1 B
CHECKING P4 A AND P1 C
CHECKING P4 A AND P1 A
MAPPING P4 A TO P1 A
CHECKING P4 Start AND P1 Up
CHECKING P4 Start AND P1 Down
CHECKING P4 Start AND P1 Left
CHECKING P4 Start AND P1 Right
CHECKING P4 Start AND P1 B
CHECKING P4 Start AND P1 C
CHECKING P4 Start AND P1 A
CHECKING P4 Start AND P1 Start
MAPPING P4 Start TO P1 Start
CHECKING P1 Up AND P1 Down
CHECKING P1 Up AND P1 Left
CHECKING P1 Up AND P1 Right
CHECKING P1 Up AND P1 B
CHECKING P1 Up AND P1 C
CHECKING P1 Up AND P1 A
CHECKING P1 Up AND P1 Start
CHECKING P1 Up AND P1 Up
UH O, FOUND THE SAME EXACT INPUT FIELDS: P1 Up AND P1 Up
CHECKING P1 Up AND P1 Down
CHECKING P1 Up AND P1 Left
CHECKING P1 Up AND P1 Right
CHECKING P1 Up AND P1 B
CHECKING P1 Up AND P1 C
CHECKING P1 Up AND P1 A
CHECKING P1 Up AND P1 Start
CHECKING P1 Up AND Player 1 Controller
CHECKING P1 Up AND Player 2 Controller
CHECKING P1 Up AND Player 3 Controller (J-Cart)
CHECKING P1 Up AND Player 4 Controller (J-Cart)
CHECKING P1 Down AND P1 Up
CHECKING P1 Down AND P1 Left
CHECKING P1 Down AND P1 Right
CHECKING P1 Down AND P1 B
CHECKING P1 Down AND P1 C
CHECKING P1 Down AND P1 A
CHECKING P1 Down AND P1 Start
CHECKING P1 Down AND P1 Up
CHECKING P1 Down AND P1 Down
UH O, FOUND THE SAME EXACT INPUT FIELDS: P1 Down AND P1 Down
CHECKING P1 Down AND P1 Left
CHECKING P1 Down AND P1 Right
CHECKING P1 Down AND P1 B
CHECKING P1 Down AND P1 C
CHECKING P1 Down AND P1 A
CHECKING P1 Down AND P1 Start
CHECKING P1 Down AND Player 1 Controller
CHECKING P1 Down AND Player 2 Controller
CHECKING P1 Down AND Player 3 Controller (J-Cart)
CHECKING P1 Down AND Player 4 Controller (J-Cart)
CHECKING P1 Left AND P1 Up
CHECKING P1 Left AND P1 Down
CHECKING P1 Left AND P1 Right
CHECKING P1 Left AND P1 B
CHECKING P1 Left AND P1 C
CHECKING P1 Left AND P1 A
CHECKING P1 Left AND P1 Start
CHECKING P1 Left AND P1 Up
CHECKING P1 Left AND P1 Down
CHECKING P1 Left AND P1 Left
UH O, FOUND THE SAME EXACT INPUT FIELDS: P1 Left AND P1 Left
CHECKING P1 Left AND P1 Right
CHECKING P1 Left AND P1 B
CHECKING P1 Left AND P1 C
CHECKING P1 Left AND P1 A
CHECKING P1 Left AND P1 Start
CHECKING P1 Left AND Player 1 Controller
CHECKING P1 Left AND Player 2 Controller
CHECKING P1 Left AND Player 3 Controller (J-Cart)
CHECKING P1 Left AND Player 4 Controller (J-Cart)
CHECKING P1 Right AND P1 Up
CHECKING P1 Right AND P1 Down
CHECKING P1 Right AND P1 Left
CHECKING P1 Right AND P1 B
CHECKING P1 Right AND P1 C
CHECKING P1 Right AND P1 A
CHECKING P1 Right AND P1 Start
CHECKING P1 Right AND P1 Up
CHECKING P1 Right AND P1 Down
CHECKING P1 Right AND P1 Left
CHECKING P1 Right AND P1 Right
UH O, FOUND THE SAME EXACT INPUT FIELDS: P1 Right AND P1 Right
CHECKING P1 Right AND P1 B
CHECKING P1 Right AND P1 C
CHECKING P1 Right AND P1 A
CHECKING P1 Right AND P1 Start
CHECKING P1 Right AND Player 1 Controller
CHECKING P1 Right AND Player 2 Controller
CHECKING P1 Right AND Player 3 Controller (J-Cart)
CHECKING P1 Right AND Player 4 Controller (J-Cart)
CHECKING P1 B AND P1 Up
CHECKING P1 B AND P1 Down
CHECKING P1 B AND P1 Left
CHECKING P1 B AND P1 Right
CHECKING P1 B AND P1 C
CHECKING P1 B AND P1 A
CHECKING P1 B AND P1 Start
CHECKING P1 B AND P1 Up
CHECKING P1 B AND P1 Down
CHECKING P1 B AND P1 Left
CHECKING P1 B AND P1 Right
CHECKING P1 B AND P1 B
UH O, FOUND THE SAME EXACT INPUT FIELDS: P1 B AND P1 B
CHECKING P1 B AND P1 C
CHECKING P1 B AND P1 A
CHECKING P1 B AND P1 Start
CHECKING P1 B AND Player 1 Controller
CHECKING P1 B AND Player 2 Controller
CHECKING P1 B AND Player 3 Controller (J-Cart)
CHECKING P1 B AND Player 4 Controller (J-Cart)
CHECKING P1 C AND P1 Up
CHECKING P1 C AND P1 Down
CHECKING P1 C AND P1 Left
CHECKING P1 C AND P1 Right
CHECKING P1 C AND P1 B
CHECKING P1 C AND P1 A
CHECKING P1 C AND P1 Start
CHECKING P1 C AND P1 Up
CHECKING P1 C AND P1 Down
CHECKING P1 C AND P1 Left
CHECKING P1 C AND P1 Right
CHECKING P1 C AND P1 B
CHECKING P1 C AND P1 C
UH O, FOUND THE SAME EXACT INPUT FIELDS: P1 C AND P1 C
CHECKING P1 C AND P1 A
CHECKING P1 C AND P1 Start
CHECKING P1 C AND Player 1 Controller
CHECKING P1 C AND Player 2 Controller
CHECKING P1 C AND Player 3 Controller (J-Cart)
CHECKING P1 C AND Player 4 Controller (J-Cart)
CHECKING P1 A AND P1 Up
CHECKING P1 A AND P1 Down
CHECKING P1 A AND P1 Left
CHECKING P1 A AND P1 Right
CHECKING P1 A AND P1 B
CHECKING P1 A AND P1 C
CHECKING P1 A AND P1 Start
CHECKING P1 A AND P1 Up
CHECKING P1 A AND P1 Down
CHECKING P1 A AND P1 Left
CHECKING P1 A AND P1 Right
CHECKING P1 A AND P1 B
CHECKING P1 A AND P1 C
CHECKING P1 A AND P1 A
UH O, FOUND THE SAME EXACT INPUT FIELDS: P1 A AND P1 A
CHECKING P1 A AND P1 Start
CHECKING P1 A AND Player 1 Controller
CHECKING P1 A AND Player 2 Controller
CHECKING P1 A AND Player 3 Controller (J-Cart)
CHECKING P1 A AND Player 4 Controller (J-Cart)
CHECKING P1 Start AND P1 Up
CHECKING P1 Start AND P1 Down
CHECKING P1 Start AND P1 Left
CHECKING P1 Start AND P1 Right
CHECKING P1 Start AND P1 B
CHECKING P1 Start AND P1 C
CHECKING P1 Start AND P1 A
CHECKING P1 Start AND P1 Up
CHECKING P1 Start AND P1 Down
CHECKING P1 Start AND P1 Left
CHECKING P1 Start AND P1 Right
CHECKING P1 Start AND P1 B
CHECKING P1 Start AND P1 C
CHECKING P1 Start AND P1 A
CHECKING P1 Start AND P1 Start
UH O, FOUND THE SAME EXACT INPUT FIELDS: P1 Start AND P1 Start
CHECKING P1 Start AND Player 1 Controller
CHECKING P1 Start AND Player 2 Controller
CHECKING P1 Start AND Player 3 Controller (J-Cart)
CHECKING P1 Start AND Player 4 Controller (J-Cart)
CHECKING P1 Z AND P1 Y
CHECKING P1 Z AND P1 X
CHECKING P1 Z AND P1 Mode
CHECKING P1 Z AND P1 Up
CHECKING P1 Z AND P1 Down
CHECKING P1 Z AND P1 Left
CHECKING P1 Z AND P1 Right
CHECKING P1 Z AND P1 B
CHECKING P1 Z AND P1 C
CHECKING P1 Z AND P1 A
CHECKING P1 Z AND P1 Start
CHECKING P1 Z AND P1 Up
CHECKING P1 Z AND P1 Down
CHECKING P1 Z AND P1 Left
CHECKING P1 Z AND P1 Right
CHECKING P1 Z AND P1 B
CHECKING P1 Z AND P1 C
CHECKING P1 Z AND P1 A
CHECKING P1 Z AND P1 Start
CHECKING P1 Z AND Player 1 Controller
CHECKING P1 Z AND Player 2 Controller
CHECKING P1 Z AND Player 3 Controller (J-Cart)
CHECKING P1 Z AND Player 4 Controller (J-Cart)
CHECKING P1 Y AND P1 Z
CHECKING P1 Y AND P1 X
CHECKING P1 Y AND P1 Mode
CHECKING P1 Y AND P1 Up
CHECKING P1 Y AND P1 Down
CHECKING P1 Y AND P1 Left
CHECKING P1 Y AND P1 Right
CHECKING P1 Y AND P1 B
CHECKING P1 Y AND P1 C
CHECKING P1 Y AND P1 A
CHECKING P1 Y AND P1 Start
CHECKING P1 Y AND P1 Up
CHECKING P1 Y AND P1 Down
CHECKING P1 Y AND P1 Left
CHECKING P1 Y AND P1 Right
CHECKING P1 Y AND P1 B
CHECKING P1 Y AND P1 C
CHECKING P1 Y AND P1 A
CHECKING P1 Y AND P1 Start
CHECKING P1 Y AND Player 1 Controller
CHECKING P1 Y AND Player 2 Controller
CHECKING P1 Y AND Player 3 Controller (J-Cart)
CHECKING P1 Y AND Player 4 Controller (J-Cart)
CHECKING P1 X AND P1 Z
CHECKING P1 X AND P1 Y
CHECKING P1 X AND P1 Mode
CHECKING P1 X AND P1 Up
CHECKING P1 X AND P1 Down
CHECKING P1 X AND P1 Left
CHECKING P1 X AND P1 Right
CHECKING P1 X AND P1 B
CHECKING P1 X AND P1 C
CHECKING P1 X AND P1 A
CHECKING P1 X AND P1 Start
CHECKING P1 X AND P1 Up
CHECKING P1 X AND P1 Down
CHECKING P1 X AND P1 Left
CHECKING P1 X AND P1 Right
CHECKING P1 X AND P1 B
CHECKING P1 X AND P1 C
CHECKING P1 X AND P1 A
CHECKING P1 X AND P1 Start
CHECKING P1 X AND Player 1 Controller
CHECKING P1 X AND Player 2 Controller
CHECKING P1 X AND Player 3 Controller (J-Cart)
CHECKING P1 X AND Player 4 Controller (J-Cart)
CHECKING P1 Mode AND P1 Z
CHECKING P1 Mode AND P1 Y
CHECKING P1 Mode AND P1 X
CHECKING P1 Mode AND P1 Up
CHECKING P1 Mode AND P1 Down
CHECKING P1 Mode AND P1 Left
CHECKING P1 Mode AND P1 Right
CHECKING P1 Mode AND P1 B
CHECKING P1 Mode AND P1 C
CHECKING P1 Mode AND P1 A
CHECKING P1 Mode AND P1 Start
CHECKING P1 Mode AND P1 Up
CHECKING P1 Mode AND P1 Down
CHECKING P1 Mode AND P1 Left
CHECKING P1 Mode AND P1 Right
CHECKING P1 Mode AND P1 B
CHECKING P1 Mode AND P1 C
CHECKING P1 Mode AND P1 A
CHECKING P1 Mode AND P1 Start
CHECKING P1 Mode AND Player 1 Controller
CHECKING P1 Mode AND Player 2 Controller
CHECKING P1 Mode AND Player 3 Controller (J-Cart)
CHECKING P1 Mode AND Player 4 Controller (J-Cart)
CHECKING P2 Up AND P1 Z
CHECKING P2 Up AND P1 Y
CHECKING P2 Up AND P1 X
CHECKING P2 Up AND P1 Mode
CHECKING P2 Up AND P1 Up
MAPPING P2 Up TO P1 Up
CHECKING P2 Down AND P1 Z
CHECKING P2 Down AND P1 Y
CHECKING P2 Down AND P1 X
CHECKING P2 Down AND P1 Mode
CHECKING P2 Down AND P1 Up
CHECKING P2 Down AND P1 Down
MAPPING P2 Down TO P1 Down
CHECKING P2 Left AND P1 Z
CHECKING P2 Left AND P1 Y
CHECKING P2 Left AND P1 X
CHECKING P2 Left AND P1 Mode
CHECKING P2 Left AND P1 Up
CHECKING P2 Left AND P1 Down
CHECKING P2 Left AND P1 Left
MAPPING P2 Left TO P1 Left
CHECKING P2 Right AND P1 Z
CHECKING P2 Right AND P1 Y
CHECKING P2 Right AND P1 X
CHECKING P2 Right AND P1 Mode
CHECKING P2 Right AND P1 Up
CHECKING P2 Right AND P1 Down
CHECKING P2 Right AND P1 Left
CHECKING P2 Right AND P1 Right
MAPPING P2 Right TO P1 Right
CHECKING P2 B AND P1 Z
CHECKING P2 B AND P1 Y
CHECKING P2 B AND P1 X
CHECKING P2 B AND P1 Mode
CHECKING P2 B AND P1 Up
CHECKING P2 B AND P1 Down
CHECKING P2 B AND P1 Left
CHECKING P2 B AND P1 Right
CHECKING P2 B AND P1 B
MAPPING P2 B TO P1 B
CHECKING P2 C AND P1 Z
CHECKING P2 C AND P1 Y
CHECKING P2 C AND P1 X
CHECKING P2 C AND P1 Mode
CHECKING P2 C AND P1 Up
CHECKING P2 C AND P1 Down
CHECKING P2 C AND P1 Left
CHECKING P2 C AND P1 Right
CHECKING P2 C AND P1 B
CHECKING P2 C AND P1 C
MAPPING P2 C TO P1 C
CHECKING P2 A AND P1 Z
CHECKING P2 A AND P1 Y
CHECKING P2 A AND P1 X
CHECKING P2 A AND P1 Mode
CHECKING P2 A AND P1 Up
CHECKING P2 A AND P1 Down
CHECKING P2 A AND P1 Left
CHECKING P2 A AND P1 Right
CHECKING P2 A AND P1 B
CHECKING P2 A AND P1 C
CHECKING P2 A AND P1 A
MAPPING P2 A TO P1 A
CHECKING P2 Start AND P1 Z
CHECKING P2 Start AND P1 Y
CHECKING P2 Start AND P1 X
CHECKING P2 Start AND P1 Mode
CHECKING P2 Start AND P1 Up
CHECKING P2 Start AND P1 Down
CHECKING P2 Start AND P1 Left
CHECKING P2 Start AND P1 Right
CHECKING P2 Start AND P1 B
CHECKING P2 Start AND P1 C
CHECKING P2 Start AND P1 A
CHECKING P2 Start AND P1 Start
MAPPING P2 Start TO P1 Start
CHECKING P2 Z AND P1 Z
MAPPING P2 Z TO P1 Z
CHECKING P2 Y AND P1 Z
CHECKING P2 Y AND P1 Y
MAPPING P2 Y TO P1 Y
CHECKING P2 X AND P1 Z
CHECKING P2 X AND P1 Y
CHECKING P2 X AND P1 X
MAPPING P2 X TO P1 X
CHECKING P2 Mode AND P1 Z
CHECKING P2 Mode AND P1 Y
CHECKING P2 Mode AND P1 X
CHECKING P2 Mode AND P1 Mode
MAPPING P2 Mode TO P1 Mode
CHECKING Reset Button AND P1 Z
CHECKING Reset Button AND P1 Y
CHECKING Reset Button AND P1 X
CHECKING Reset Button AND P1 Mode
CHECKING Reset Button AND P1 Up
CHECKING Reset Button AND P1 Down
CHECKING Reset Button AND P1 Left
CHECKING Reset Button AND P1 Right
CHECKING Reset Button AND P1 B
CHECKING Reset Button AND P1 C
CHECKING Reset Button AND P1 A
CHECKING Reset Button AND P1 Start
CHECKING Reset Button AND P1 Up
CHECKING Reset Button AND P1 Down
CHECKING Reset Button AND P1 Left
CHECKING Reset Button AND P1 Right
CHECKING Reset Button AND P1 B
CHECKING Reset Button AND P1 C
CHECKING Reset Button AND P1 A
CHECKING Reset Button AND P1 Start
CHECKING Reset Button AND Player 1 Controller
CHECKING Reset Button AND Player 2 Controller
CHECKING Reset Button AND Player 3 Controller (J-Cart)
CHECKING Reset Button AND Player 4 Controller (J-Cart)
PORT: 6805
Ports used by RakNet:

  1. 6805
    IN CRITICAL SECTION
    SERVER: Sending initial snapshot
    No dirty blocks found
    SOFT RESET FINISHED
    Peer 1 is caught up with 1.899999999999999926
    PLAYER 0 is stale with last input before 1.866666666666666592
    PLAYER 0 is up to date with last input at 1.866666666666666594
    PLAYER 1 is up to date with last input at 1.866666666666666594
    PLAYER 2 is up to date with last input at 1.866666666666666594
    PLAYER 3 is up to date with last input at 1.866666666666666594
    PLAYER 4 is up to date with last input at 1.866666666666666594
    PLAYER 5 is up to date with last input at 1.866666666666666594
    PLAYER 6 is up to date with last input at 1.866666666666666594
    PLAYER 7 is up to date with last input at 1.866666666666666594
    Decreasing base delay from 50 to 50
    Peer 1 is caught up with 2.899999999999999886
    PLAYER 0 is stale with last input before 2.866666666666666552
    PLAYER 0 is up to date with last input at 2.866666666666666554
    PLAYER 1 is up to date with last input at 2.866666666666666554
    PLAYER 2 is up to date with last input at 2.866666666666666554
    PLAYER 3 is up to date with last input at 2.866666666666666554
    PLAYER 4 is up to date with last input at 2.866666666666666554
    PLAYER 5 is up to date with last input at 2.866666666666666554
    PLAYER 6 is up to date with last input at 2.866666666666666554
    PLAYER 7 is up to date with last input at 2.866666666666666554
    Decreasing base delay from 50 to 50
    [VP8:] multi_threaded encoding is enabled with 3 threads

Peer 1 is caught up with 3.666666666666666522
PLAYER 0 is stale with last input before 3.633333333333333188
PLAYER 0 is up to date with last input at 3.633333333333333190
PLAYER 1 is up to date with last input at 3.633333333333333190
PLAYER 2 is up to date with last input at 3.633333333333333190
PLAYER 3 is up to date with last input at 3.633333333333333190
PLAYER 4 is up to date with last input at 3.633333333333333190
PLAYER 5 is up to date with last input at 3.633333333333333190
PLAYER 6 is up to date with last input at 3.633333333333333190
PLAYER 7 is up to date with last input at 3.633333333333333190


Exception at EIP=0000000002BC9CFC (vp8_fast_quantize_b_sse2+0x0018): ACCESS VIOLATION

While attempting to read memory at 0000000000000000

RAX=224F09A000000000 RBX=00000000224F2280 RCX=224E0EC000000000 RDX=224DFF0000000000
RSI=00000000224F2280 RDI=00000000224F0DC8 RBP=0000000026ABF330 RSP=0000000026ABF320
R8=0000000000000020 R9=00000000224F1AA0 R10=00000000224F0DC0 R11=000000000000007F

R12=00000000224F0DC8 R13=00000000224F0DC0 R14=0000000000000000 R15=0000000000000002

Stack crawl:
0000000026ABF318: 0000000002BC9CFC (vp8_fast_quantize_b_sse2+0x0018)
0000000026ABF320: 000000002250D198 (_GLOBAL__sub_I_wlocale_inst.cc+0x1e0aaf88)
0000000026ABF328: 00000000224F0680 (GLOBAL__sub_I_wlocale_inst.cc+0x1e08e470)
0000000026ABF330: 0000000026ABF390 (GLOBAL__sub_I_wlocale_inst.cc+0x2265d180)
0000000026ABF330: 0000000002BA42D1 (vp8_encode_intra4x4block+0x0081)
0000000026ABF390: 0000000002BA42D1 (vp8_encode_intra4x4block+0x0081)
0000000026ABF440: 0000000002B7D458 (pick_intra4x4mby_modes+0x0318)
0000000026ABF4F0: 0000000002B7EAD4 (vp8_pick_intra_mode+0x0264)
0000000026ABF550: 0000000002B8D546 (vp8cx_encode_intra_macro_block+0x0096)
0000000026ABF670: 0000000002B8DE71 (encode_mb_row+0x03b1)
0000000026ABF780: 0000000002B8E725 (vp8_encode_frame+0x0625)
0000000026ABF8A0: 0000000002B55516 (encode_frame_to_data_rate+0x0666)
0000000026ABFA30: 0000000002B57E81 (vp8_get_compressed_data+0x0731)
0000000026ABFBF0: 0000000002B40862 (vp8e_encode+0x03b2)
0000000026ABFC50: 0000000002B46C21 (vpx_codec_encode+0x0081)
0000000026ABFD80: 0000000002B3F3FB (WebMVideoProcessor::operator()()+0x00cb)
0000000026ABFF10: 0000000002A33EC5 (boost::(anonymous namespace)::thread_start_function(void
)+0x00d5)
0000000026ABFF50: 0000000002A31943 (boost::(anonymous namespace)::ThreadProxy(void
)+0x0013)
0000000026ABFF80: 0000000076E6652D (BaseThreadInitThunk+0x000d)
0000000026ABFFD0: 000000007709C521 (RtlUserThreadStart+0x0021)

@Rocksteady18
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This happens to me too, recording crashes my whole system and it was making motherboard beeps.

@MisterTea
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I think I know what's wrong, but haven't had a chance to test it yet
because it only affects windows.
On Jun 26, 2013 8:27 AM, "Rocksteady18" notifications@github.com wrote:

This happens to me too, recording crashes my whole system and it was
making motherboard beeps.


Reply to this email directly or view it on GitHubhttps://github.com//issues/36#issuecomment-20055371
.

@MisterTea
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I just pushed a new csume, can you verify if it fixes video recording?

@Rocksteady18
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it works now

@MisterTea
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Ok, so I made two changes: (1) Disable optimizations and (2) force video
sizes to be multiples of 16. Hopefully (2) fixed the problem and I can
revert (1).

I'm pushing a new build over the night that will put the optimizations back
in. The next time you get a csume update, please check and see if video
recording is still working, then I can close this issue.

On Wed, Jun 26, 2013 at 7:36 PM, Rocksteady18 notifications@github.comwrote:

it works now


Reply to this email directly or view it on GitHubhttps://github.com//issues/36#issuecomment-20093715
.

@MisterTea
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Alright, I just pushed a new csume with video recording & optimizations. Please let me know if video recording crashes the emulator.

@Rocksteady18
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it works, this can be closed

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