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Hi, I would like to make rays penetrate through the backside of surfaces. I could not find any culling related info in the documentation; is it possible to change culling setup of the ray-tracing?
Thanks in advance.
The text was updated successfully, but these errors were encountered:
Hi, I would like to make rays penetrate through the backside of surfaces. I could not find any culling related info in the documentation; is it possible to change culling setup of the ray-tracing?
Thanks in advance.
The text was updated successfully, but these errors were encountered: