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Turning in place #279

Answered by WarrenReynolds
rjbell4 asked this question in Q&A
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Its just not setup to do this (at the moment), without breaking it into three discrete operations. IE Finish following the first path, separate command to turn 90 degrees, then follow a new path. However you can get very close to your requested behaviour by putting two waypoints very close together at the 90 degree corner with very low velocity overrides and then shorten the spline handles between the two points so they are almost touching the center point on the waypoint. NB: It gets a bit difficult to adjust things when everything is on top of each other. The length of the tiny arc between the points and the velocity overrides are what determines how much time is given to complete the t…

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