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Basic features in concept #16
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Added more infos about trade and and increasing power of SL for player operations in politics / mafia. |
Added first ideas from #3 |
The TLs have no longer a fixed max value on a specific planet, in relation to the random products, this allows more freedom for productions #19 |
Some improvements for advertisement / drugs fields in concept article and purposes for different technology fields have been added in products article. |
Added more details about expansions and new planet calculations see article Concept / Planets / Technology |
The concept includes the main features now, the next step is to make some wireframe graphics to show the relations and effects between different functions. |
A new article with more details for market simulation / calculation https://github.com/MKelm/mct/wiki/Markets |
The basic features are included in the current concept but there is space for more. I will close this issue because it was targeted for today. |
The first features will be implemented by implementing the further planet features #37 |
This issue can be used to add notes for the progress of basic features in the concept.
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