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Support for Semantic Versioning #178

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lyrahgames opened this issue Apr 2, 2024 · 3 comments
Closed

Support for Semantic Versioning #178

lyrahgames opened this issue Apr 2, 2024 · 3 comments

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@lyrahgames
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Hello,

thank you very much for your tremendous work on this library!
Would it be possible to add support for semantic versioning?
I know that there is the 1.0 tag. However, it seems to be out of date.

@mlivesu
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mlivesu commented Apr 2, 2024

Hi, you are absolutely right, the 1.0 tag is very out of date!
Adding proper semantic versioning is something that I always wanted to do, but it's kind of difficult since most of the library updates are tiny incremental improvements (e.g. a new function). I am currently considering a major switch in the internal mesh data structures (the current ones are horribly inefficient!). If I'll manage to code it, this could be the beginning of te 2.0 version and, starting from there, I could maybe pay more attention on this aspect.
I'll keep you posted

@lyrahgames
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Thank you very much for the quick response and your detailed explanation.
Yes, please keep me up to date. FYI, I am currently involved in packaging CinoLib as build2 package. As of that, semantic versioning would be very helpful.

@mlivesu
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mlivesu commented Apr 2, 2024

Interesting. I'd like to take a look at the packaging once you are done.
I'll keep you posted as promised

@mlivesu mlivesu closed this as completed Apr 11, 2024
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