You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I think the rule is that we always use opaque unless the shape of the ADT is actually part of the API. So for Move this is the case, but not for the stuff that we keep changing around.
GameState
opaque #89The text was updated successfully, but these errors were encountered: