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GenericNetwork.ino
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GenericNetwork.ino
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/**
* SYNTAX:
*
* GenericNetwork::GenericNetwork(<net_connect_callback>, <network_status_callback>);
*
* <net_connect_callback> - The network connection callback function.
* <network_status_callback> - The network status callback function.
*
* The complete usage guidelines, please visit https://github.com/mobizt/FirebaseClient
*
*/
#include <Arduino.h>
#if defined(ESP32) || defined(ARDUINO_RASPBERRY_PI_PICO_W) || defined(ARDUINO_GIGA) || defined(ARDUINO_OPTA)
#include <WiFi.h>
#elif defined(ESP8266)
#include <ESP8266WiFi.h>
#elif __has_include(<WiFiNINA.h>) || defined(ARDUINO_NANO_RP2040_CONNECT)
#include <WiFiNINA.h>
#elif __has_include(<WiFi101.h>)
#include <WiFi101.h>
#elif __has_include(<WiFiS3.h>) || defined(ARDUINO_UNOWIFIR4)
#include <WiFiS3.h>
#elif __has_include(<WiFiC3.h>) || defined(ARDUINO_PORTENTA_C33)
#include <WiFiC3.h>
#elif __has_include(<WiFi.h>)
#include <WiFi.h>
#endif
#include <FirebaseClient.h>
#define WIFI_SSID "WIFI_AP"
#define WIFI_PASSWORD "WIFI_PASSWORD"
// The API key can be obtained from Firebase console > Project Overview > Project settings.
#define API_KEY "Web_API_KEY"
// User Email and password that already registerd or added in your project.
#define USER_EMAIL "USER_EMAIL"
#define USER_PASSWORD "USER_PASSWORD"
void netconnect();
void netStatus(bool &status);
void authHandler();
void printResult(AsyncResult &aResult);
GenericNetwork generic_network(netconnect, netStatus);
UserAuth user_auth(API_KEY, USER_EMAIL, USER_PASSWORD);
FirebaseApp app;
#if defined(ESP32) || defined(ESP8266) || defined(ARDUINO_RASPBERRY_PI_PICO_W)
#include <WiFiClientSecure.h>
WiFiClientSecure ssl_client;
#elif defined(ARDUINO_ARCH_SAMD) || defined(ARDUINO_UNOWIFIR4) || defined(ARDUINO_GIGA) || defined(ARDUINO_OPTA) || defined(ARDUINO_PORTENTA_C33) || defined(ARDUINO_NANO_RP2040_CONNECT)
#include <WiFiSSLClient.h>
WiFiSSLClient ssl_client;
#endif
using AsyncClient = AsyncClientClass;
AsyncClient aClient(ssl_client, getNetwork(generic_network));
AsyncResult aResult_no_callback;
void setup()
{
Serial.begin(115200);
netconnect();
Firebase.printf("Firebase Client v%s\n", FIREBASE_CLIENT_VERSION);
Serial.println("Initializing app...");
#if defined(ESP32) || defined(ESP8266) || defined(PICO_RP2040)
ssl_client.setInsecure();
#if defined(ESP8266)
ssl_client.setBufferSizes(4096, 1024);
#endif
#endif
initializeApp(aClient, app, getAuth(user_auth), aResult_no_callback);
authHandler();
}
void loop()
{
authHandler();
app.loop();
// To get the authentication time to live in seconds before expired.
// app.ttl();
printResult(aResult_no_callback);
}
void authHandler()
{
// Blocking authentication handler with timeout
unsigned long ms = millis();
while (app.isInitialized() && !app.ready() && millis() - ms < 120 * 1000)
{
// The JWT token processor required for ServiceAuth and CustomAuth authentications.
// JWT is a static object of JWTClass and it's not thread safe.
// In multi-threaded operations (multi-FirebaseApp), you have to define JWTClass for each FirebaseApp,
// and set it to the FirebaseApp via FirebaseApp::setJWTProcessor(<JWTClass>), before calling initializeApp.
JWT.loop(app.getAuth());
printResult(aResult_no_callback);
}
}
void printResult(AsyncResult &aResult)
{
if (aResult.isEvent())
{
Firebase.printf("Event task: %s, msg: %s, code: %d\n", aResult.uid().c_str(), aResult.appEvent().message().c_str(), aResult.appEvent().code());
}
if (aResult.isDebug())
{
Firebase.printf("Debug task: %s, msg: %s\n", aResult.uid().c_str(), aResult.debug().c_str());
}
if (aResult.isError())
{
Firebase.printf("Error task: %s, msg: %s, code: %d\n", aResult.uid().c_str(), aResult.error().message().c_str(), aResult.error().code());
}
if (aResult.available())
{
Firebase.printf("task: %s, payload: %s\n", aResult.uid().c_str(), aResult.c_str());
}
}
void netconnect()
{
WiFi.begin(WIFI_SSID, WIFI_PASSWORD);
Serial.print("Connecting to Wi-Fi");
while (WiFi.status() != WL_CONNECTED)
{
Serial.print(".");
delay(300);
}
Serial.println();
Serial.print("Connected with IP: ");
Serial.println(WiFi.localIP());
Serial.println();
}
void netStatus(bool &status)
{
status = WiFi.status() == WL_CONNECTED;
}