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I get a "MemoryStream is corrupted" popup and exception, using Unity 5.4.2f2 and VS 2015. Projeny version is v0.3.6
I'm trying the sample projects. I open AllMovers-Windows, and try changing packages from Assets to Plugin Folder, and as I click Update Directories I get the exception.
I've also filled two bug reports to Unity about this issue, which may be related to a bug at the Unity Editor.
The text was updated successfully, but these errors were encountered:
It's happening when it's calling AssetDatabase.Refresh which is a unity method. One workaround here would be to just comment this line out, recompile, then refresh manually
I get a "MemoryStream is corrupted" popup and exception, using Unity 5.4.2f2 and VS 2015. Projeny version is v0.3.6
I'm trying the sample projects. I open AllMovers-Windows, and try changing packages from Assets to Plugin Folder, and as I click Update Directories I get the exception.
I've also filled two bug reports to Unity about this issue, which may be related to a bug at the Unity Editor.
The text was updated successfully, but these errors were encountered: