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model_role_assignment.go
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model_role_assignment.go
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// Code based on the AtlasAPI V2 OpenAPI file
package admin
import (
"encoding/json"
)
// RoleAssignment struct for RoleAssignment
type RoleAssignment struct {
// Unique 24-hexadecimal digit string that identifies the project to which this role belongs. You can set a value for this parameter or **orgId** but not both in the same request.
GroupId *string `json:"groupId,omitempty"`
// Unique 24-hexadecimal digit string that identifies the organization to which this role belongs. You can set a value for this parameter or **groupId** but not both in the same request.
OrgId *string `json:"orgId,omitempty"`
// Human-readable label that identifies the collection of privileges that MongoDB Cloud grants a specific API key, MongoDB Cloud user, or MongoDB Cloud team. These roles include organization- and project-level roles. Organization Roles * ORG_OWNER * ORG_MEMBER * ORG_GROUP_CREATOR * ORG_BILLING_ADMIN * ORG_READ_ONLY Project Roles * GROUP_CLUSTER_MANAGER * GROUP_DATA_ACCESS_ADMIN * GROUP_DATA_ACCESS_READ_ONLY * GROUP_DATA_ACCESS_READ_WRITE * GROUP_OWNER * GROUP_READ_ONLY * GROUP_SEARCH_INDEX_EDITOR * GROUP_STREAM_PROCESSING_OWNER
Role *string `json:"role,omitempty"`
}
// NewRoleAssignment instantiates a new RoleAssignment object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRoleAssignment() *RoleAssignment {
this := RoleAssignment{}
return &this
}
// NewRoleAssignmentWithDefaults instantiates a new RoleAssignment object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRoleAssignmentWithDefaults() *RoleAssignment {
this := RoleAssignment{}
return &this
}
// GetGroupId returns the GroupId field value if set, zero value otherwise
func (o *RoleAssignment) GetGroupId() string {
if o == nil || IsNil(o.GroupId) {
var ret string
return ret
}
return *o.GroupId
}
// GetGroupIdOk returns a tuple with the GroupId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleAssignment) GetGroupIdOk() (*string, bool) {
if o == nil || IsNil(o.GroupId) {
return nil, false
}
return o.GroupId, true
}
// HasGroupId returns a boolean if a field has been set.
func (o *RoleAssignment) HasGroupId() bool {
if o != nil && !IsNil(o.GroupId) {
return true
}
return false
}
// SetGroupId gets a reference to the given string and assigns it to the GroupId field.
func (o *RoleAssignment) SetGroupId(v string) {
o.GroupId = &v
}
// GetOrgId returns the OrgId field value if set, zero value otherwise
func (o *RoleAssignment) GetOrgId() string {
if o == nil || IsNil(o.OrgId) {
var ret string
return ret
}
return *o.OrgId
}
// GetOrgIdOk returns a tuple with the OrgId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleAssignment) GetOrgIdOk() (*string, bool) {
if o == nil || IsNil(o.OrgId) {
return nil, false
}
return o.OrgId, true
}
// HasOrgId returns a boolean if a field has been set.
func (o *RoleAssignment) HasOrgId() bool {
if o != nil && !IsNil(o.OrgId) {
return true
}
return false
}
// SetOrgId gets a reference to the given string and assigns it to the OrgId field.
func (o *RoleAssignment) SetOrgId(v string) {
o.OrgId = &v
}
// GetRole returns the Role field value if set, zero value otherwise
func (o *RoleAssignment) GetRole() string {
if o == nil || IsNil(o.Role) {
var ret string
return ret
}
return *o.Role
}
// GetRoleOk returns a tuple with the Role field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RoleAssignment) GetRoleOk() (*string, bool) {
if o == nil || IsNil(o.Role) {
return nil, false
}
return o.Role, true
}
// HasRole returns a boolean if a field has been set.
func (o *RoleAssignment) HasRole() bool {
if o != nil && !IsNil(o.Role) {
return true
}
return false
}
// SetRole gets a reference to the given string and assigns it to the Role field.
func (o *RoleAssignment) SetRole(v string) {
o.Role = &v
}
func (o RoleAssignment) MarshalJSONWithoutReadOnly() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o RoleAssignment) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.GroupId) {
toSerialize["groupId"] = o.GroupId
}
if !IsNil(o.OrgId) {
toSerialize["orgId"] = o.OrgId
}
if !IsNil(o.Role) {
toSerialize["role"] = o.Role
}
return toSerialize, nil
}