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System.InvalidOperationException: Shader Compilation Failed #4800

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RecursiveCall opened this issue Apr 25, 2016 · 3 comments
Closed

System.InvalidOperationException: Shader Compilation Failed #4800

RecursiveCall opened this issue Apr 25, 2016 · 3 comments
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MGFX Shader compilation tool Need Info OpenGL OpenGL graphics backend

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@RecursiveCall
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A number of shaders were tested to run perfectly on a Windows platform. They were ported to Android (and tested with the emulator) as per the instructions here: http://www.monogame.net/documentation/?page=Custom_Effects. Some of the shaders run fine. Others compile successfully but result in this in runtime:

capture

@Jjagg Jjagg added MGFX Shader compilation tool OpenGL OpenGL graphics backend Need Info labels Dec 11, 2018
@Jjagg
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Jjagg commented Dec 11, 2018

I'm gonna close this because we don't have any information to go on here and it seems @RecursiveCall hasn't used his GitHub account in a long long time, so we won't be able to get the shaders.

@Jjagg Jjagg closed this as completed Dec 11, 2018
@RecursiveCall
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@Jjagg, I don't recall the issue, but I did manage to work through it at the time. If I come across this again, I can update the thread.

@Jjagg
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Jjagg commented Dec 12, 2018

Awesome, thanks!

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Labels
MGFX Shader compilation tool Need Info OpenGL OpenGL graphics backend
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