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[Gtk Pipeline] Fixed null crash when viewing project properties #3860

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merged 1 commit into from
May 19, 2015

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harry-cpp
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Because of https://github.com/mono/MonoGame/blob/develop/MonoGame.Framework.Content.Pipeline/TargetPlatform.cs#L100 when WindowsGL or Linux were read they were automatically repinted to DesktopGL, and then with the old Dictionary creating code it was trying to add multiple DesktopGL keys which in turn caused a crash. This fixes it.

Also I can't check if WindowsGL and Linux are obsolete anymore because of the same reason.

@KonajuGames
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Thanks @cra0zy . Merging.

KonajuGames added a commit that referenced this pull request May 19, 2015
[Gtk Pipeline] Fixed null crash when viewing project properties
@KonajuGames KonajuGames merged commit 773fda8 into MonoGame:develop May 19, 2015
@harry-cpp harry-cpp deleted the gtkpipfix branch May 19, 2015 12:29
@harry-cpp
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I just noticed I said null crash instead of duplicate keys crash in commit text... my bad.

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3 participants