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GRGlGetProcDelegate.xml
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GRGlGetProcDelegate.xml
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<Type Name="GRGlGetProcDelegate" FullName="SkiaSharp.GRGlGetProcDelegate">
<TypeSignature Language="C#" Value="public delegate IntPtr GRGlGetProcDelegate(object context, string name);" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed GRGlGetProcDelegate extends System.MulticastDelegate" />
<TypeSignature Language="DocId" Value="T:SkiaSharp.GRGlGetProcDelegate" />
<AssemblyInfo>
<AssemblyName>SkiaSharp</AssemblyName>
<AssemblyVersion>1.60.0.0</AssemblyVersion>
<AssemblyVersion>1.68.0.0</AssemblyVersion>
<AssemblyVersion>2.80.0.0</AssemblyVersion>
<AssemblyVersion>2.88.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Delegate</BaseTypeName>
</Base>
<Attributes>
<Attribute FrameworkAlternate="skiasharp-2.80;skiasharp-2.88">
<AttributeName Language="C#">[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]</AttributeName>
</Attribute>
<Attribute FrameworkAlternate="skiasharp-2.80;skiasharp-2.88">
<AttributeName Language="C#">[System.Obsolete("Use GRGlGetProcedureAddressDelegate instead.")]</AttributeName>
</Attribute>
</Attributes>
<Parameters>
<Parameter Name="context" Type="System.Object" />
<Parameter Name="name" Type="System.String" />
</Parameters>
<ReturnValue>
<ReturnType>System.IntPtr</ReturnType>
</ReturnValue>
<Docs>
<param name="context">The user data passed to the assembling methods of <see cref="T:SkiaSharp.GRGlInterface" />.</param>
<param name="name">The name of the endpoint to locate.</param>
<summary>The delegate that is used when locating the various endpoints of an OpenGL implementation.</summary>
<returns />
<remarks></remarks>
</Docs>
</Type>