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Uploading a map sets lights and walls but fials to display the actual image #80

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spaceinvader-joe opened this issue May 22, 2021 · 5 comments
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@spaceinvader-joe
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Uploading a map via the universal importer from a Dungeondraft file gets me both the light effects and the walls but not the actual image. That one I have to upload and link seperately via the image browser in Foundry. This has been a problem both in Firefox and Chrome browsers.
Also, when I check to convert the file to png instead of to webp I get the error message "Syntax Error: Unexpected token in JSON at position 0"

@m42e
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m42e commented Jun 9, 2021

could you provide a sample file where this happens, just to have a look if it is correct

@m42e m42e added the question Further information is requested label Jun 9, 2021
@FilBot3
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FilBot3 commented Jul 16, 2021

This is what I'm experiencing that sounds the same.

Peek 2021-07-15 20-25

Peek 2021-07-15 20-27

Peek 2021-07-15 20-28

There's an error about some directory missing, but it's the name of my world, so it's not "missing" as indicated.

@m42e
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m42e commented Jul 16, 2021

Can you open the development console in your browser and see if there are errors logged?

@FilBot3
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FilBot3 commented Jul 16, 2021

I thought I read that it said to start at the Data folder, but it seems to have tacted on worlds/worlds/ which would be why it can't find the folder.

image

@FilBot3
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FilBot3 commented Jul 16, 2021

womp. I'm an idiot. Well...fixing the name, I had added too many worlds/ folders.

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