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Add character: Grimer / Muk #70

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Dxnjo opened this issue Feb 21, 2020 · 5 comments
Open
9 tasks done

Add character: Grimer / Muk #70

Dxnjo opened this issue Feb 21, 2020 · 5 comments
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art available Art being implemented on the website

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@Dxnjo
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Dxnjo commented Feb 21, 2020

Hero Description

Grimer / Muk is a Pokémon that can use your mud body to gain advantage. Grimer's muddy, rubbery body can be forced through any opening, however small.


Inspiration

1364174473247


Gameplay

His playing style will be more for a character who can take a lot of damage. Basically, a tanker.


Moves


Idle

idle


Hurt

GRIMER

hurt

MUK

hurt


[STICK] Walk

It moves your gooey body.

walk


[LEFT] Earth Ball

Earth ball attack.

Cast Animation:

attack_01_cast

Effect Animation:

attack_01_effect

Reference

Tenor_(7)_muk

  • The effects are the same for Muk.

[MIDDLE] Invincible Mud

It becomes mud and remains invulnerable for a few seconds.

GRIMER

attack_02

MUK

attack_02


[LEFT] Mud Shield

He becomes a mud shield to protect his allies.

Animation

attack_03

Muk's Shield

Muk Shield

  • The effects are the same for Muk.

[SPACE] Ultimate: Mud Tsunami

It increases in size and goes over the opponents causing a LOT of damage.

Animation

ultimate

Reference

giphy (1)

  • The effects are the same for Muk.

[E] TAUNT

GRIMER

taunt

MUK

taunt


Principal

  • Assigned

Standard

  • Idle
  • Walk
  • Hurt

Skills

  • [LEFT] Earth Ball
  • [MIDDLE] Invicible Mud
  • [RIGHT] Mud Shield
  • [SPACE] Ultimate: Mud Tsunami
  • [E] Taunt
@Dxnjo Dxnjo added the suggestion Art waiting for approval label Feb 21, 2020
@Dxnjo Dxnjo changed the title Add character: Grimmer / Muk Add character: Grimer / Muk Feb 21, 2020
@MaisaMilena MaisaMilena added the assigned There is an artist working on it label Feb 21, 2020
@MaisaMilena MaisaMilena added assigned There is an artist working on it and removed assigned There is an artist working on it suggestion Art waiting for approval labels Feb 21, 2020
@MaisaMilena
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Approved for work!

@Dxnjo
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Dxnjo commented Feb 26, 2020

Daily Update

I was absent from the comments, but I have been working and studying this character that has been a challenge for me.

On the 25th, 24th, 23rd and 22nd I started modeling the character and finished all the animations, leaving only Ultimate and Taunt.


Some GIFS

Idle

Idle

Attack_01

attack_01

Attack_02

attack_02

Attack_03

attack_03


Hours Worked Until Now: 32h00 (32:00)


@Dxnjo
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Dxnjo commented Feb 26, 2020

Some Renders in Spritestack

Idle

Shield

spritestack-export

@Dxnjo
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Dxnjo commented Feb 28, 2020

Daily Update

On the 26th and 27th I worked on the animations of Grimer and Muk, I finished them all, leaving only Muk's taunt.

- New animation effect for Attack_01.

- Muk has faster effects, making it stronger.

  • Some GIFS of ready projects:

(Soon I will put the GIFS in the main post).


(MUK) - WIP Taunt

Taunt

(MUK) - Cast Attack_01

attack_01_cast

(MUK) - Attack_02

attack_02

(MUK) - Idle

Idle

(MUK) - Walk

walk

(GRIMER) - Taunt

taunt

SpriteStack Render (Taunt)

Taunt 2


Hours Worked Until Now: 48 hours. (48:00)


@Dxnjo
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Dxnjo commented Feb 28, 2020

Daily Update

Day 28


All animations finished. Completed work.

  • Everything updated in the main post.

Hours Worked 48 hours and 00 minutes. (48:10)


@MaisaMilena MaisaMilena added art available Art being implemented on the website and removed assigned There is an artist working on it labels Mar 10, 2020
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