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Issue: players fall off boat #18

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shueja opened this issue Aug 18, 2019 · 13 comments
Closed

Issue: players fall off boat #18

shueja opened this issue Aug 18, 2019 · 13 comments
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@shueja
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shueja commented Aug 18, 2019

Players are left behind airships when they are going at speeds higher than the length of the boat

@mosemister
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Never had this issue, but I will look into it

@shueja
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shueja commented Aug 18, 2019

It may be just a lag issue but I cranked the speed up to 10 on a seven block long airship and kept falling off the back

@mosemister
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Maybe. Ships 6 was designed to stop the falling of the ship by disabling gravity of the Entity before move and then re enabling it after the teleport

@shueja
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shueja commented Aug 18, 2019

Then it may be an issue where the teleport is not processed before gravity is turned back on

@mosemister
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No its not that, the code does not continue until the teleportation is done. Ill look into it when I have the chance (been working all day so I haven't yet)

@mosemister mosemister added the bug label Aug 21, 2019
@mosemister
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Were the players standing on half blocks or stairs?

@shueja
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shueja commented Aug 27, 2019

Actually I might have been. The ship that was having this problem is only 3 blocks wide and the outside blocks are stairs

@mosemister
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Ok. If so the issue should be resolved in version alpha 2.4

@shueja
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shueja commented Aug 28, 2019

It’s not just stairs though. However I did notice that when in fly mode hovering just above the floor in front of the move sign I was teleported just fine so I think it’s an issue with the no gravity

@mosemister
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As mentioned before, it can not be that as the code grabs the entities before no gravity is activated. Even with lag it wouldnt make them fall off.

Ill try with a 3 wide ship and see what happens.

@mosemister
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Has this been fixed on your end?

@shueja
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shueja commented Sep 22, 2019

Sorry haven’t had time to check. I’ll put it on my list of in game tasks and get back to you.

@mosemister
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Closed due to a lack of response

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