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Broken box-ray intersection #68
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This is confusing how you just have a single number for the description, can you please elaborate? |
#67 is a link to the pull request which shows that raytracing is currently broken |
Again, TEST(BoxRayIntersection, BrokenRay2) box (x=0.2) EXPECT_FALSE(intersect) Results in [ FAILED ] BoxRayIntersection.BrokenRay2 |
Closed via #73 |
Had some cases where the ray/box intersection was broken.
#67
The text was updated successfully, but these errors were encountered: