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Need to hide nav mesh in environments #97

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gfodor opened this issue Mar 25, 2018 · 1 comment · Fixed by #113
Closed

Need to hide nav mesh in environments #97

gfodor opened this issue Mar 25, 2018 · 1 comment · Fixed by #113
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enhancement work that enhances an existing feature

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@gfodor
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gfodor commented Mar 25, 2018

Moving the GLTF cliff environment to GLTF bundles (via #85) resulted in realizing a few A-Frame components are attached to the a-gltf-entity's involved and there is no way to represent them in the bundle format (nor likely should there be a way to do so.) These include the layer: reflection component on the cliff vista, the visible:false on the nav mesh, and the disabling of ar in the xr components. These will need to be rolled into the GLTF files and whitelisted as inflatable components.

https://github.com/mozilla/mr-social-client/blob/master/src/room.html#L240

@gfodor gfodor added enhancement work that enhances an existing feature Duck MVP labels Mar 25, 2018
@robertlong
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@gfodor gfodor changed the title GLTF components needed for existing cliff environment Need to hide nav mesh in environments Apr 9, 2018
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