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Updated builds.
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mrdoob committed May 20, 2016
1 parent 5cafb12 commit 11f8ccd
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions build/three.js
Expand Up @@ -5784,7 +5784,7 @@ THREE.Ray.prototype = {
this.direction.copy( v ).sub( this.origin ).normalize();

return this;

},

recast: function () {
Expand Down Expand Up @@ -5855,7 +5855,7 @@ THREE.Ray.prototype = {

return function ( v0, v1, optionalPointOnRay, optionalPointOnSegment ) {

// from http://www.geometrictools.com/LibMathematics/Distance/Wm5DistRay3Segment3.cpp
// from http://www.geometrictools.com/GTEngine/Include/Mathematics/GteDistRaySegment.h
// It returns the min distance between the ray and the segment
// defined by v0 and v1
// It can also set two optional targets :
Expand Down Expand Up @@ -6176,7 +6176,7 @@ THREE.Ray.prototype = {

return function ( a, b, c, backfaceCulling, optionalTarget ) {

// from http://www.geometrictools.com/LibMathematics/Intersection/Wm5IntrRay3Triangle3.cpp
// from http://www.geometrictools.com/GTEngine/Include/Mathematics/GteIntrRay3Triangle3.h

edge1.subVectors( b, a );
edge2.subVectors( c, a );
Expand Down Expand Up @@ -28670,7 +28670,7 @@ THREE.WebGLCapabilities = function ( gl, extensions, parameters ) {

this.getMaxPrecision = getMaxPrecision;

this.precision = parameters.precision !== undefined ? parameters.precision : 'highp',
this.precision = parameters.precision !== undefined ? parameters.precision : 'highp';
this.logarithmicDepthBuffer = parameters.logarithmicDepthBuffer !== undefined ? parameters.logarithmicDepthBuffer : false;

this.maxTextures = gl.getParameter( gl.MAX_TEXTURE_IMAGE_UNITS );
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