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Merge pull request #20836 from supereggbert/octree-collision
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Simple collision example
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mrdoob committed Dec 22, 2020
2 parents 20e6d89 + 87948e3 commit 22d07c8
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3 changes: 2 additions & 1 deletion examples/files.json
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Expand Up @@ -384,7 +384,8 @@
"misc_exporter_ply",
"misc_exporter_stl",
"misc_legacy",
"misc_lookat"
"misc_lookat",
"misc_octree_collisions"
],
"css2d": [
"css2d_label"
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137 changes: 137 additions & 0 deletions examples/js/math/Capsule.js
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@@ -0,0 +1,137 @@

THREE.Capsule = ( function () {

var _v1 = new THREE.Vector3();
var _v2 = new THREE.Vector3();
var _v3 = new THREE.Vector3();

var EPS = 1e-10;

function Capsule( start, end, radius ) {

this.start = start == undefined ? new THREE.Vector3( 0, 0, 0 ) : start;
this.end = end == undefined ? new THREE.Vector3( 0, 1, 0 ) : end;
this.radius = radius == undefined ? 1 : radius;

}

Object.assign( Capsule.prototype, {

clone: function () {

return new Capsule( this.start.clone(), this.end.clone(), this.radius );

},

set: function ( start, end, radius ) {

this.start.copy( start );
this.end.copy( end );
this.radius = radius;

},

copy: function ( capsule ) {

this.start.copy( capsule.start );
this.end.copy( capsule.end );
this.radius = capsule.radius;

},

getCenter: function ( target ) {

return target.copy( this.end ).add( this.start ).multiplyScalar( 0.5 );

},

translate: function ( v ) {

this.start.add( v );
this.end.add( v );

},

checkAABBAxis: function ( p1x, p1y, p2x, p2y, minx, maxx, miny, maxy, radius ) {

return (
( minx - p1x < radius || minx - p2x < radius ) &&
( p1x - maxx < radius || p2x - maxx < radius ) &&
( miny - p1y < radius || miny - p2y < radius ) &&
( p1y - maxy < radius || p2y - maxy < radius )
);

},

intersectsBox: function ( box ) {

return (
this.checkAABBAxis(
this.start.x, this.start.y, this.end.x, this.end.y,
box.min.x, box.max.x, box.min.y, box.max.y,
this.radius ) &&
this.checkAABBAxis(
this.start.x, this.start.z, this.end.x, this.end.z,
box.min.x, box.max.x, box.min.z, box.max.z,
this.radius ) &&
this.checkAABBAxis(
this.start.y, this.start.z, this.end.y, this.end.z,
box.min.y, box.max.y, box.min.z, box.max.z,
this.radius )
);

},

lineLineMinimumPoints: function ( line1, line2 ) {

var r = _v1.copy( line1.end ).sub( line1.start );
var s = _v2.copy( line2.end ).sub( line2.start );
var w = _v3.copy( line2.start ).sub( line1.start );

var a = r.dot( s ),
b = r.dot( r ),
c = s.dot( s ),
d = s.dot( w ),
e = r.dot( w );

var t1, t2, divisor = b * c - a * a;

if ( Math.abs( divisor ) < EPS ) {

var d1 = - d / c;
var d2 = ( a - d ) / c;

if ( Math.abs( d1 - 0.5 ) < Math.abs( d2 - 0.5 ) ) {

t1 = 0;
t2 = d1;

} else {

t1 = 1;
t2 = d2;

}

} else {

t1 = ( d * a + e * c ) / divisor;
t2 = ( t1 * a - d ) / c;

}

t2 = Math.max( 0, Math.min( 1, t2 ) );
t1 = Math.max( 0, Math.min( 1, t1 ) );

var point1 = r.multiplyScalar( t1 ).add( line1.start );
var point2 = s.multiplyScalar( t2 ).add( line2.start );

return [ point1, point2 ];

}

} );

return Capsule;

} )();

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