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MMDLoader: Removed shininess and specular.
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mrdoob committed Aug 1, 2020
1 parent 31ed99e commit 4c6879a
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Showing 2 changed files with 0 additions and 6 deletions.
3 changes: 0 additions & 3 deletions examples/js/loaders/MMDLoader.js
Expand Up @@ -1018,7 +1018,6 @@ THREE.MMDLoader = ( function () {
*
* MMD MeshToonMaterial
* diffuse - color
* specular - specular
* ambient - emissive * a
* (a = 1.0 without map texture or 0.2 with map texture)
*
Expand All @@ -1027,9 +1026,7 @@ THREE.MMDLoader = ( function () {
*/
params.color = new THREE.Color().fromArray( material.diffuse );
params.opacity = material.diffuse[ 3 ];
params.specular = new THREE.Color().fromArray( material.specular );
params.emissive = new THREE.Color().fromArray( material.ambient );
params.shininess = Math.max( material.shininess, 1e-4 ); // to prevent pow( 0.0, 0.0 )
params.transparent = params.opacity !== 1.0;

//
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3 changes: 0 additions & 3 deletions examples/jsm/loaders/MMDLoader.js
Expand Up @@ -1051,7 +1051,6 @@ var MMDLoader = ( function () {
*
* MMD MeshToonMaterial
* diffuse - color
* specular - specular
* ambient - emissive * a
* (a = 1.0 without map texture or 0.2 with map texture)
*
Expand All @@ -1060,9 +1059,7 @@ var MMDLoader = ( function () {
*/
params.color = new Color().fromArray( material.diffuse );
params.opacity = material.diffuse[ 3 ];
params.specular = new Color().fromArray( material.specular );
params.emissive = new Color().fromArray( material.ambient );
params.shininess = Math.max( material.shininess, 1e-4 ); // to prevent pow( 0.0, 0.0 )
params.transparent = params.opacity !== 1.0;

//
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