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Improve webgl_animation_multiple example doc (#22429)
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* Fix typo in example description

* Remove unnecessary commented code

This name isn't referenced anywhere -- looks like an original oversight.
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samueldg committed Aug 26, 2021
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3 changes: 1 addition & 2 deletions examples/webgl_animation_multiple.html
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<div id="container"></div>

<div id="info">
This demo shows how clone a skinned 3d model using <strong>SkeletonUtils.clone()</strong><br/>
This demo shows how to clone a skinned 3d model using <strong>SkeletonUtils.clone()</strong><br/>
Soldier model from <a href="https://www.mixamo.com" target="_blank" rel="noopener">https://www.mixamo.com</a>.
</div>

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const MODELS = [
{ name: "Soldier" },
{ name: "Parrot" },
// { name: "RiflePunch" },
];

// Here we define instances of the models that we want to place in the scene, their position, scale and the animations
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