Skip to content

Commit

Permalink
Merge pull request #19819 from markstrefford/patch-1
Browse files Browse the repository at this point in the history
Fixed typo in GLTFLoader.html
  • Loading branch information
mrdoob committed Jul 10, 2020
2 parents e2bc308 + 7935b4b commit be589a1
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion docs/examples/en/loaders/GLTFLoader.html
Expand Up @@ -44,7 +44,7 @@ <h2>Extensions</h2>
<p><i>
<sup>2</sup>UV transforms are supported, with several key limitations. Transforms applied to
a texture using the first UV slot (all textures except aoMap and lightMap) must share the same
transform, or no transfor at all. The aoMap and lightMap textures cannot be transformed. No
transform, or no transform at all. The aoMap and lightMap textures cannot be transformed. No
more than one transform may be used per material. Each use of a texture with a unique
transform will result in an additional GPU texture upload. See
#[link:https://github.com/mrdoob/three.js/pull/13831 13831] and
Expand Down

0 comments on commit be589a1

Please sign in to comment.