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Examples: Added webgl_loader_gltf_iridescence.
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mrdoob committed May 26, 2022
1 parent b5ec276 commit c26896d
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1 change: 1 addition & 0 deletions examples/files.json
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"webgl_loader_gcode",
"webgl_loader_gltf",
"webgl_loader_gltf_compressed",
"webgl_loader_gltf_iridescence",
"webgl_loader_gltf_sheen",
"webgl_loader_gltf_transmission",
"webgl_loader_gltf_variants",
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112 changes: 112 additions & 0 deletions examples/webgl_loader_gltf_iridescence.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webgl - GLTFloader + Iridescence</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
<link type="text/css" rel="stylesheet" href="main.css">
</head>

<body>
<div id="info">
<a href="https://threejs.org" target="_blank" rel="noopener">three.js</a> - GLTFLoader + <a href="https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence" target="_blank" rel="noopener">KHR_materials_iridescence</a><br />
Iridescence Lamp from <a href="ttps://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/IridescenceLamp" target="_blank" rel="noopener">glTF-Sample-Models</a><br />
<a href="https://hdrihaven.com/hdri/?h=venice_sunset" target="_blank" rel="noopener">Venice Sunset</a> by <a href="https://hdrihaven.com/" target="_blank" rel="noopener">HDRI Haven</a>
</div>

<!-- Import maps polyfill -->
<!-- Remove this when import maps will be widely supported -->
<script async src="https://unpkg.com/es-module-shims@1.3.6/dist/es-module-shims.js"></script>

<script type="importmap">
{
"imports": {
"three": "../build/three.module.js"
}
}
</script>

<script type="module">

import * as THREE from 'three';

import { OrbitControls } from './jsm/controls/OrbitControls.js';
import { GLTFLoader } from './jsm/loaders/GLTFLoader.js';
import { RGBELoader } from './jsm/loaders/RGBELoader.js';

let renderer, scene, camera, controls;

init().catch( function ( err ) {

console.error( err );

} );

async function init() {

renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.outputEncoding = THREE.sRGBEncoding;
renderer.toneMapping = THREE.ACESFilmicToneMapping;
document.body.appendChild( renderer.domElement );

scene = new THREE.Scene();

camera = new THREE.PerspectiveCamera( 50, window.innerWidth / window.innerHeight, 0.25, 20 );
camera.position.set( 0.35, 0.05, 0.35 );

controls = new OrbitControls( camera, renderer.domElement );
controls.addEventListener( 'change', render );
controls.target.set( 0, 0.2, 0 );
controls.update();

const rgbeLoader = new RGBELoader()
.setPath( 'textures/equirectangular/' );

const gltfLoader = new GLTFLoader().setPath( 'models/gltf/' );

const [ texture, gltf ] = await Promise.all( [
rgbeLoader.loadAsync( 'venice_sunset_1k.hdr' ),
gltfLoader.loadAsync( 'IridescenceLamp.glb' ),
] );

// environment

texture.mapping = THREE.EquirectangularReflectionMapping;

scene.background = texture;
scene.environment = texture;

// model

scene.add( gltf.scene );

render();

window.addEventListener( 'resize', onWindowResize );

}

function onWindowResize() {

camera.aspect = window.innerWidth / window.innerHeight;

camera.updateProjectionMatrix();

renderer.setSize( window.innerWidth, window.innerHeight );

render();

}

function render() {

renderer.render( scene, camera );

}

</script>

</body>
</html>

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