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#!/usr/bin/env python | ||
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import argparse | ||
import os | ||
import tempfile | ||
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FILES = { | ||
'core': ['Three.js', 'core/Color.js', 'core/Vector2.js', 'core/Vector3.js', 'core/Vector4.js', 'core/Ray.js', 'core/Rectangle.js', 'core/Matrix3.js', 'core/Matrix4.js', 'core/Vertex.js', 'core/Face3.js', 'core/Face4.js', 'core/UV.js', 'core/Geometry.js'], | ||
'cameras': ['cameras/Camera.js'], | ||
'io': ['io/Loader.js'], | ||
'lights': ['lights/Light.js', 'lights/AmbientLight.js', 'lights/DirectionalLight.js', 'lights/PointLight.js'], | ||
'objects': ['objects/Object3D.js', 'objects/Particle.js', 'objects/Line.js', 'objects/Mesh.js'], | ||
'materials': ['materials/LineColorMaterial.js', 'materials/MeshPhongMaterial.js', 'materials/MeshBitmapMaterial.js', 'materials/MeshColorFillMaterial.js', 'materials/MeshColorStrokeMaterial.js', 'materials/MeshFaceMaterial.js', 'materials/ParticleBitmapMaterial.js', 'materials/ParticleCircleMaterial.js', 'materials/ParticleDOMMaterial.js'], | ||
'scenes': ['scenes/Scene.js'], | ||
'projector': ['renderers/Projector.js'], | ||
'renderers': ['renderers/DOMRenderer.js', 'renderers/CanvasRenderer.js', 'renderers/SVGRenderer.js', 'renderers/WebGLRenderer.js'], | ||
'renderables': ['renderers/renderables/RenderableFace3.js', 'renderers/renderables/RenderableFace4.js', 'renderers/renderables/RenderableParticle.js', 'renderers/renderables/RenderableLine.js'] | ||
} | ||
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def merge(files): | ||
text = "" | ||
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for filename in files: | ||
with open(os.path.join('..', 'src', filename), 'r') as f: | ||
text = text + f.read() | ||
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return text | ||
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def output(text, filename): | ||
with open(os.path.join('..', 'build', filename), 'w') as f: | ||
f.write(text) | ||
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def compress(text): | ||
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in_tuple = tempfile.mkstemp() | ||
with os.fdopen(in_tuple[0], 'w') as handle: | ||
handle.write(text) | ||
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out_tuple = tempfile.mkstemp() | ||
os.system("java -jar yuicompressor-2.4.2.jar %s --type js -o %s --charset utf-8 -v" % (in_tuple[1], out_tuple[1])) | ||
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with os.fdopen(out_tuple[0], 'r') as handle: | ||
compressed = handle.read() | ||
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os.unlink(in_tuple[1]) | ||
os.unlink(out_tuple[1]) | ||
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return compressed | ||
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def addHeader(text, endFilename): | ||
with open(os.path.join('.', 'REVISION'), 'r') as handle: | ||
revision = handle.read().rstrip() | ||
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return ("// %s r%s - http://github.com/mrdoob/three.js\n" % (endFilename, revision)) + text | ||
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def getAllFiles(): | ||
files = [] | ||
for k in ['core', 'cameras', 'io', 'lights', 'objects', 'materials', 'scenes', 'projector', 'renderers', 'renderables']: | ||
files.extend(FILES[k]) | ||
return files | ||
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def build(files, outputFilename): | ||
print "=" * 40 | ||
print "Compiling", outputFilename | ||
print "=" * 40 | ||
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output(addHeader(compress(merge(files)), outputFilename), outputFilename) | ||
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def buildFull(): | ||
build(getAllFiles(), 'Three.js') | ||
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def buildCanvas(): | ||
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files = getAllFiles() | ||
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files.remove('materials/ParticleDOMMaterial.js') | ||
files.remove('renderers/DOMRenderer.js') | ||
files.remove('renderers/SVGRenderer.js') | ||
files.remove('renderers/WebGLRenderer.js') | ||
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build(files, 'ThreeCanvas.js') | ||
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def buildWebGL(): | ||
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files = getAllFiles() | ||
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files.remove('materials/ParticleDOMMaterial.js') | ||
files.remove('renderers/Projector.js') | ||
files.remove('renderers/DOMRenderer.js') | ||
files.remove('renderers/CanvasRenderer.js') | ||
files.remove('renderers/SVGRenderer.js') | ||
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for f in FILES['renderables']: | ||
files.remove(f) | ||
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build(files, 'ThreeWebGL.js') | ||
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def buildSVG(): | ||
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files = getAllFiles() | ||
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files.remove('materials/MeshPhongMaterial.js') | ||
files.remove('materials/ParticleDOMMaterial.js') | ||
files.remove('renderers/DOMRenderer.js') | ||
files.remove('renderers/CanvasRenderer.js') | ||
files.remove('renderers/WebGLRenderer.js') | ||
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build(files, 'ThreeSVG.js') | ||
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def buildDOM(): | ||
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files = [] | ||
for k in ['core', 'cameras', 'io', 'objects', 'scenes', 'projector']: | ||
files.extend(FILES[k]) | ||
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files.remove('core/Geometry.js') | ||
files.remove('objects/Line.js') | ||
files.remove('objects/Mesh.js') | ||
files.append('materials/ParticleDOMMaterial.js') | ||
files.append('renderers/DOMRenderer.js') | ||
files.append('renderers/renderables/RenderableParticle.js') | ||
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build(files, 'ThreeDOM.js') | ||
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def buildDebug(): | ||
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outputFilename = 'ThreeDebug.js' | ||
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print "=" * 40 | ||
print "Compiling", outputFilename | ||
print "=" * 40 | ||
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files = getAllFiles() | ||
text = merge(files) | ||
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position = 0 | ||
while True: | ||
position = text.find("/* DEBUG", position) | ||
if position == -1: | ||
break | ||
text = text[0:position] + text[position+8:] | ||
position = text.find("*/", position) | ||
text = text[0:position] + text[position+2:] | ||
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output(addHeader(compress(text), outputFilename), outputFilename) | ||
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def parse_args(): | ||
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parser = argparse.ArgumentParser(description='Build and compress Three.js') | ||
parser.add_argument('--full', help='Build Three.js', action='store_const', const=True, default=True) | ||
parser.add_argument('--canvas', help='Build ThreeCanvas.js', action='store_true') | ||
parser.add_argument('--webgl', help='Build ThreeWebGL.js', action='store_true') | ||
parser.add_argument('--svg', help='Build ThreeSVG.js', action='store_true') | ||
parser.add_argument('--dom', help='Build ThreeDOM.js', action='store_true') | ||
parser.add_argument('--debug', help='Build ThreeDebug.js', action='store_true') | ||
parser.add_argument('--all', help='Build all Three.js versions', action='store_true') | ||
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return parser.parse_args() | ||
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def main(argv=None): | ||
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args = parse_args() | ||
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if args.full or args.all: | ||
buildFull() | ||
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if args.canvas or args.all: | ||
buildCanvas() | ||
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if args.webgl or args.all: | ||
buildWebGL() | ||
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if args.svg or args.all: | ||
buildSVG() | ||
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if args.dom or args.all: | ||
buildDOM() | ||
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if args.debug or args.all: | ||
buildDebug() | ||
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if __name__ == "__main__": | ||
main() | ||
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