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(docs) Missing changelog/docs for r126 WebGLRenderTarget.setTexture #23466
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This method is only used at one place in the entire code base:
Um, I wonder if we could remove the method and solve the use case in the example differently. Maybe just inlining the code of |
I wonder if it isn't better to introduce something like The current way of assigning a custom texture to |
I've used the |
@DavidPeicho FYI |
r126 introduced
setTexture
withinWebGLRenderTarget
. This is not documented in the release. Looks like there's no mention of it in the docs either.The release notes + docs should be updated to reflect this addition.
Relevant commit here.
Happy to help out with the docs if needed. Thanks!
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